1 | #ifndef _SCENE_H_ |
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2 | #define _SCENE_H_ |
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3 | |
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4 | #pragma warning(disable: 4003) |
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5 | #include "gmtl/gmtl.h" |
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6 | #include "math/TransformMatrix.h" |
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7 | |
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8 | #include "interfaces.h" |
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9 | |
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10 | namespace projection |
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11 | { |
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12 | class ProjectionModel; |
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13 | |
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14 | /** |
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15 | * Scene class. |
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16 | */ |
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17 | class Scene : public QObject |
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18 | { |
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19 | Q_OBJECT |
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20 | |
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21 | public: |
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22 | |
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23 | /** |
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24 | * Constructor. |
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25 | * |
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26 | * @param pModel Projection model. |
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27 | */ |
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28 | Scene(ProjectionModel* pModel); |
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29 | |
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30 | /** |
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31 | * Destructor. |
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32 | */ |
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33 | virtual ~Scene(); |
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34 | |
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35 | /** |
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36 | * Retrieve Projection model. |
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37 | * |
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38 | * @return Projection model. |
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39 | */ |
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40 | ProjectionModel* getModel() const; |
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41 | |
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42 | /** |
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43 | * Retrieve name of the scene content. |
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44 | * |
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45 | * @param index Index of the scene content. |
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46 | * @return Name of the scene content. |
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47 | */ |
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48 | QString getContentName(int index) const; |
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49 | |
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50 | /** |
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51 | * Retrieve the number of the scene content. |
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52 | * |
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53 | * @return Number of the scene content. |
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54 | */ |
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55 | unsigned int getNumContents() const; |
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56 | |
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57 | /** |
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58 | * Retrieve scene content object. |
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59 | * |
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60 | * @param shapeName Name of the scene content object. |
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61 | * @return Scene content object. |
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62 | */ |
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63 | SceneContent* getContent(const QString& contentName) const; |
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64 | |
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65 | /** |
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66 | * Select scene content by name. |
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67 | * |
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68 | * @param contentName Name of the scene content to select. |
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69 | */ |
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70 | void setCurrentContent(const QString& contentName); |
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71 | |
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72 | /** |
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73 | * Retrieve the name of the current scene content. |
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74 | * |
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75 | * @return Name of the current scene content. |
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76 | */ |
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77 | QString getCurrentContentName() const; |
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78 | |
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79 | /** |
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80 | * Retrieve current scene content object. |
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81 | * |
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82 | * @return Current scene content object. |
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83 | */ |
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84 | SceneContent* getCurrentContent() const; |
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85 | |
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86 | /** |
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87 | * Retrieve viewpoint center of the scene viewer. |
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88 | * |
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89 | * @return Viewpoint center. |
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90 | */ |
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91 | gmtl::Vec3f getCameraCenter() const { return m_cameraCenter; } |
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92 | |
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93 | /** |
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94 | * Retrieve viewpoint rotation of the scene viewer. |
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95 | * |
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96 | * @return Viewpoint rotation. |
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97 | */ |
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98 | gmtl::Quatf getCameraRotation() const { return m_cameraRot; } |
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99 | |
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100 | /** |
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101 | * Retrieve viewpoint distance of the scene viewer. |
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102 | * |
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103 | * @return Viewpoint distance from trackball center. |
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104 | */ |
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105 | float getCameraDistance() const { return m_cameraDistance; } |
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106 | |
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107 | /** |
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108 | * Retrieve viewpoint matrix of the scene viewer. |
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109 | * |
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110 | * @return Viewpoint matrix. |
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111 | */ |
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112 | gmtl::Matrix44f getCameraMatrix() const; |
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113 | |
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114 | /** |
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115 | * Put the camera at the center of the scene. |
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116 | */ |
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117 | void centerView(); |
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118 | |
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119 | /** |
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120 | * Set camera to view all the scene. |
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121 | */ |
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122 | void viewAll(); |
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123 | |
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124 | /** |
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125 | * Set transform matrix of the scene. |
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126 | * |
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127 | * @param matrix Transform matrix of the scene. |
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128 | */ |
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129 | void setMatrix(const TransformMatrix& matrix); |
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130 | |
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131 | /** |
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132 | * Retrieve transform matrix of the scene. |
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133 | * |
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134 | * @param Transform matrix of the scene. |
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135 | */ |
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136 | const TransformMatrix& getMatrix() const { return m_transformMatrix; } |
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137 | |
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138 | /** |
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139 | * Draw the scene content. |
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140 | */ |
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141 | void draw(); |
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142 | |
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143 | /** |
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144 | * Show or hide the scene content in design view. |
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145 | * |
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146 | * @param bShowInDesignView True to show the scene content in design view. |
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147 | */ |
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148 | void setShowInDesignView(bool bShowInDesignView); |
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149 | |
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150 | /** |
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151 | * Check whether the scene content is shown in design view. |
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152 | * |
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153 | * @return True if the scene content is shown in design view. |
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154 | */ |
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155 | bool getShowInDesignView() { return m_bShowInDesignView; } |
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156 | |
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157 | /** |
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158 | * Set size of the scene for SceneViewer. |
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159 | * |
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160 | * @param size Size of the scene. |
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161 | */ |
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162 | void setSize(float size); |
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163 | |
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164 | /** |
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165 | * Retrieve size of the scene. |
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166 | * |
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167 | * @return Size of the scene. |
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168 | */ |
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169 | float getSize() const; |
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170 | |
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171 | /** |
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172 | * Show or hide a grid frame with the scene content. |
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173 | * |
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174 | * @param bShowGrid True to show a grid frame, false to hide. |
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175 | */ |
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176 | void setShowGrid(bool bShowGrid); |
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177 | |
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178 | /** |
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179 | * Check whether the grid frame is shown or not. |
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180 | * |
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181 | * @return True if the grid frame is shown. |
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182 | */ |
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183 | bool getShowGrid() { return m_bShowGrid; } |
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184 | |
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185 | /** |
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186 | * Set size of the grid frame. |
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187 | * |
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188 | * @param gridSize Size of the grid frame. |
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189 | */ |
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190 | void setGridSize(float gridSize); |
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191 | |
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192 | /** |
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193 | * Retrieve the size of the grid frame. |
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194 | * |
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195 | * @return Size of the grid frame. |
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196 | */ |
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197 | float getGridSize() { return m_gridSize; } |
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198 | |
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199 | /** |
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200 | * Notify to redraw the screen. |
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201 | */ |
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202 | void notifyRedraw(); |
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203 | |
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204 | /** |
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205 | * Restore the scene content from XML data. |
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206 | * |
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207 | * @param element Parent XML element of the scene content data. |
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208 | */ |
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209 | bool initFromDOMElement(const QDomElement& element); |
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210 | |
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211 | /** |
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212 | * Store the current scene content as XML data. |
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213 | * |
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214 | * @param name XML node name of the data. |
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215 | * @param doc XML document to store the data. |
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216 | * @return Current scene content data as XML data. |
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217 | */ |
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218 | QDomElement domElement(const QString& name, QDomDocument& doc) const; |
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219 | |
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220 | /** |
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221 | * Reset the scene. |
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222 | */ |
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223 | void reset(); |
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224 | |
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225 | public slots: |
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226 | |
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227 | /** |
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228 | * Set viewpoint of the scene viewer. |
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229 | * |
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230 | * @param data Viewpoint as XML data. |
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231 | */ |
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232 | void setCameraViewpoint(const QString& data); |
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233 | |
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234 | /** |
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235 | * Set viewpoint of the scene viewer. |
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236 | * |
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237 | * @param distance Viewpoint rotation. |
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238 | * @param distance Viewpoint center. |
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239 | * @param distance Viewpoint distance from trackball center. |
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240 | */ |
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241 | void setCameraViewpoint(const gmtl::Vec3f& center, const gmtl::Quatf& rot, float distance); |
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242 | |
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243 | /** |
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244 | * Update the scene content. |
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245 | * |
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246 | * @param content Scene content from the widget. |
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247 | */ |
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248 | void updateSceneContent(const SceneContent& content); |
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249 | |
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250 | protected: |
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251 | |
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252 | TransformMatrix m_transformMatrix; //!< Transform matrix of the scene. |
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253 | gmtl::Vec3f m_cameraCenter; //!< View point center. |
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254 | gmtl::Quatf m_cameraRot; //!< View point rotation. |
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255 | float m_cameraDistance; //!< View point distance from trackball center. |
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256 | bool m_bShowInDesignView; //!< True if the scene content is shown in design view. |
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257 | float m_size; //!< Size of the scene. |
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258 | bool m_bShowGrid; //!< True if the grid frame is shown. |
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259 | float m_gridSize; //!< Size of the grid frame. |
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260 | |
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261 | QList<SceneContent*> m_pContents; //!< Scene content objects. |
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262 | SceneContent* m_pCurrentContent; //!< Current scene content object. |
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263 | |
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264 | ProjectionModel* m_pModel; //!< Projection model. |
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265 | }; |
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266 | |
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267 | }; // projection |
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268 | |
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269 | #endif // _SCENE_H_ |
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