[4] | 1 | #ifndef _PROJECTION_MODEL_H_ |
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| 2 | #define _PROJECTION_MODEL_H_ |
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| 3 | |
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| 4 | #include <QGLWidget> |
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| 5 | #include <QGLPixelBuffer> |
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| 6 | #include <QtXml> |
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| 7 | #include <QList> |
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| 8 | |
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| 9 | #include "Version.h" |
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| 10 | |
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| 11 | #include "interfaces.h" |
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| 12 | |
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| 13 | namespace projection |
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| 14 | { |
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| 15 | class Scene; |
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| 16 | class Screen; |
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| 17 | class Channel; |
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| 18 | class RSync; |
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| 19 | class Exporter; |
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| 20 | class GUIControler; |
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| 21 | |
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| 22 | |
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| 23 | |
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| 24 | //! Default port number. |
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| 25 | #define DEFAULT_PORT_NO 55555 |
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| 26 | |
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| 27 | //! Design mode. |
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| 28 | enum DESIGN_MODE |
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| 29 | { |
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| 30 | DESIGN_MODE_DISTORTIONMAP, //!< Distortion map design mode. |
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| 31 | DESIGN_MODE_BLENDMAP //!< Blend map design mode. |
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| 32 | }; |
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| 33 | |
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| 34 | /** |
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| 35 | * Projection model class. It contains all projection settings. |
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| 36 | */ |
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| 37 | class ProjectionModel : public QObject |
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| 38 | { |
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| 39 | public: |
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| 40 | |
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| 41 | /** |
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| 42 | * Constructor. |
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| 43 | */ |
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| 44 | ProjectionModel(); |
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| 45 | |
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| 46 | /** |
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| 47 | * Destructor. |
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| 48 | */ |
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| 49 | virtual ~ProjectionModel(); |
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| 50 | |
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| 51 | /** |
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| 52 | * Initialize as a server. |
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| 53 | * |
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| 54 | * @param portNo Port number. |
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| 55 | */ |
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| 56 | void initServer(int portNo=DEFAULT_PORT_NO); |
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| 57 | |
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| 58 | /** |
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| 59 | * Initialize as a client. |
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| 60 | * |
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| 61 | * @param address Client address. |
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| 62 | * @param portNo Port number. |
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| 63 | */ |
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| 64 | void initClient(const QString& address=QString::null, |
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| 65 | int portNo=DEFAULT_PORT_NO); |
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| 66 | |
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| 67 | /** |
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| 68 | * Add a new channel. |
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| 69 | * |
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| 70 | * @return New channel. |
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| 71 | */ |
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| 72 | Channel* addChannel(); |
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| 73 | |
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| 74 | /** |
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| 75 | * Retrieve the number of the channels. |
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| 76 | * |
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| 77 | * @return The number of the channels. |
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| 78 | */ |
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| 79 | unsigned int getNumChannels() const; |
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| 80 | |
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| 81 | /** |
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| 82 | * Retrieve a channel object |
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| 83 | * |
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| 84 | * @param index Index of channel to retrieve. |
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| 85 | * @return Channel object. |
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| 86 | */ |
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| 87 | Channel* getChannel(int index) const; |
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| 88 | |
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| 89 | /** |
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| 90 | * Retrieve Index of the specified channel. |
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| 91 | * |
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| 92 | * @param pChannel Channel object. |
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| 93 | * @return Index of the specified channel. |
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| 94 | */ |
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| 95 | int getChannelIndex(Channel* pChannel) const; |
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| 96 | |
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| 97 | /** |
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| 98 | * Remove the specified channel. |
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| 99 | * |
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| 100 | * @param index Index of the channel to remove. |
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| 101 | */ |
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| 102 | void removeChannel(int index); |
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| 103 | |
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| 104 | /** |
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| 105 | * Remove all channels. |
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| 106 | */ |
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| 107 | void removeAllChannels(); |
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| 108 | |
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| 109 | /** |
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| 110 | * Select a channel. |
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| 111 | * |
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| 112 | * @param pChannel Channel object to select. |
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| 113 | */ |
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| 114 | void selectChannel(Channel* pChannel); |
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| 115 | |
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| 116 | /** |
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| 117 | * Retrieve the selected channel object. |
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| 118 | * |
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| 119 | * @return Selected channel object. |
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| 120 | */ |
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| 121 | Channel* getSelectedChannel() const; |
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| 122 | |
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| 123 | /** |
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| 124 | * Select the previous channel. |
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| 125 | */ |
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| 126 | void selectPreviousChannel(); |
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| 127 | |
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| 128 | /** |
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| 129 | * Select the next channel. |
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| 130 | */ |
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| 131 | void selectNextChannel(); |
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| 132 | |
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| 133 | /** |
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| 134 | * Check whether any channels with the specified name is existing or not. |
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| 135 | * |
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| 136 | * @return True if a channel with the specified name is existing. |
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| 137 | */ |
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| 138 | bool hasChannel(const QString& name) const; |
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| 139 | |
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| 140 | /** |
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| 141 | * Create a unique name for specified channel. |
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| 142 | * |
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| 143 | * @param name Candidate name of channel. It may not be a unique name. |
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| 144 | * @param pChannel Channel object to give a name. |
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| 145 | * @return Unique name for the specified channel. |
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| 146 | */ |
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| 147 | QString getUniqueName(const QString& name, Channel* pChannel) const; |
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| 148 | |
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| 149 | /** |
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| 150 | * Create a projection area texture and retrieve its texture object index. |
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| 151 | * |
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| 152 | * @return Texture object index of the projection area texture. |
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| 153 | */ |
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| 154 | GLuint getProjectorAreaTexture(); |
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| 155 | |
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| 156 | /** |
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| 157 | * Create a view area texture and retrieve its texture object index. |
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| 158 | * |
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| 159 | * @return Texture object index of the view area texture. |
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| 160 | */ |
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| 161 | GLuint getViewAreaTexture(); |
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| 162 | |
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| 163 | /** |
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| 164 | * Set design mode. |
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| 165 | * |
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| 166 | * @param designMode Design mode. |
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| 167 | */ |
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| 168 | void setDesignMode(DESIGN_MODE designMode); |
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| 169 | |
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| 170 | /** |
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| 171 | * Retrieve the current design mode. |
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| 172 | * |
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| 173 | * @param designMode Design mode. |
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| 174 | */ |
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| 175 | DESIGN_MODE getDesignMode() const; |
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| 176 | |
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| 177 | /** |
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| 178 | * Block or unblock to update views. |
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| 179 | * |
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| 180 | * @param bBlock True to block updating views. |
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| 181 | */ |
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| 182 | void setBlockUpdate(bool bBlock); |
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| 183 | |
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| 184 | /** |
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| 185 | * Check whether blocking or not update views. |
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| 186 | * |
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| 187 | * @return True if blocking to update views. |
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| 188 | */ |
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| 189 | bool getBlockUpdate() const; |
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| 190 | |
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| 191 | /** |
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| 192 | * Redraw all views (DesignViewWindow and ProjectorWindows). |
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| 193 | */ |
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| 194 | void updateViews(); |
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| 195 | |
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| 196 | /** |
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| 197 | * Redraw off-screen buffer of the specified channel, then redraw all views. |
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| 198 | */ |
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| 199 | void updateViewAndOffscreens(); |
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| 200 | |
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| 201 | /** |
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| 202 | * Load projection settings from a file. |
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| 203 | * |
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| 204 | * @param fileName File name to load. |
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| 205 | * @return True if successfully loaded. |
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| 206 | */ |
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| 207 | bool loadFile(const QString& fileName); |
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| 208 | |
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| 209 | /** |
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| 210 | * Save the current projection settings to a file. |
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| 211 | * |
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| 212 | * @param fileName File name to save. |
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| 213 | * @return True if successfully saved. |
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| 214 | */ |
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| 215 | bool saveFile(const QString& fileName); |
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| 216 | |
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| 217 | /** |
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| 218 | * Restart from a new file. |
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| 219 | * |
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| 220 | * @return True if everything is ok. |
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| 221 | */ |
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| 222 | bool newFile(void); |
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| 223 | |
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| 224 | /** |
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| 225 | * Restore the model from XML data. |
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| 226 | * |
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| 227 | * @param element Parent XML element of the model data. |
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| 228 | */ |
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| 229 | bool initFromDOMElement(const QDomElement& element); |
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| 230 | |
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| 231 | /** |
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| 232 | * Store the current model as XML data. |
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| 233 | * |
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| 234 | * @param name XML node name of the data. |
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| 235 | * @param doc XML document to store the data. |
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| 236 | * @return Current screen data as XML data. |
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| 237 | */ |
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| 238 | QDomElement domElement(const QString& name, QDomDocument& doc) const; |
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| 239 | |
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| 240 | /** |
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| 241 | * Restore projection settings from xml data. |
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| 242 | * |
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| 243 | * @param doc XML document to restore the projection settings from. |
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| 244 | */ |
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| 245 | bool restoreSettings(QDomDocument& doc); |
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| 246 | |
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| 247 | /** |
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| 248 | * Store projection settings to xml data. |
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| 249 | * |
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| 250 | * @param doc XML document to store the projection settings. |
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| 251 | */ |
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| 252 | void storeSettings(QDomDocument& doc); |
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| 253 | |
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| 254 | /** |
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| 255 | * Retrieve the scene object. |
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| 256 | * |
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| 257 | * @return Scene object. |
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| 258 | */ |
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| 259 | Scene* getScene() const; |
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| 260 | |
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| 261 | /** |
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| 262 | * Retrieve the screen object. |
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| 263 | * |
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| 264 | * @return Screen object. |
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| 265 | */ |
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| 266 | Screen* getScreen() const; |
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| 267 | |
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| 268 | /** |
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| 269 | * Retrieve the remote state synchronize object. |
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| 270 | * |
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| 271 | * @return Remote state synchronize object. |
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| 272 | */ |
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| 273 | RSync* getRSync() const; |
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| 274 | |
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| 275 | /** |
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| 276 | * Retrieve the exporter object. |
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| 277 | * |
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| 278 | * @return Exporter object. |
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| 279 | */ |
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| 280 | Exporter* getExporter() const; |
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| 281 | |
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| 282 | /** |
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| 283 | * Retrieve the GUI controler object. |
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| 284 | * |
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| 285 | * @return GUI controler object. |
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| 286 | */ |
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| 287 | GUIControler* getGUI() const; |
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| 288 | |
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| 289 | /** |
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| 290 | * Set a GLWidget for the current render context. |
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| 291 | * |
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| 292 | * @parma pGLWidget GLWidget of the current render context. |
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| 293 | */ |
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| 294 | void setRenderContext(QGLWidget* pGLWidget); |
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| 295 | |
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| 296 | /** |
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| 297 | * Set a P-Buffer for the current render context. |
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| 298 | * |
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| 299 | * @parma pPBuffer P-Buffer of the current render context. |
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| 300 | */ |
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| 301 | void setRenderContext(QGLPixelBuffer* pPBuffer); |
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| 302 | |
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| 303 | /** |
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| 304 | * Activate the current render context. |
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| 305 | */ |
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| 306 | void activateRenderContext(); |
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| 307 | |
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| 308 | #ifdef _DEBUG |
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| 309 | int m_updateViewsCount; |
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| 310 | int m_updateOffscreenCount; |
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| 311 | #endif // _DEBUG |
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| 312 | |
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| 313 | /// Plugins |
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| 314 | static QList<ProjectorInterface*> projector_interfaces; |
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| 315 | static QList<SceneInterface*> scene_interfaces; |
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| 316 | static QDir pluginsDir; |
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| 317 | static QStringList pluginFileNames; |
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| 318 | |
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| 319 | protected: |
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| 320 | |
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| 321 | Scene* m_pScene; //!< Scene object. |
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| 322 | Screen* m_pScreen; //!< Screen object. |
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| 323 | |
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| 324 | QList<Channel*> m_pChannels; //!< Channel objects. |
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| 325 | Channel* m_pSelectedChannel; //!< Selected channel object. |
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| 326 | |
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| 327 | DESIGN_MODE m_designMode; //!< Design mode. |
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| 328 | |
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| 329 | bool m_bBlockUpdate; //!< True if blocking to update views. |
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| 330 | |
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| 331 | RSync* m_pRSync; //!< Remote state synchronize object. |
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| 332 | Exporter* m_pExporter; //!< Exporter object. |
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| 333 | GUIControler* m_pGUI; //!< GUI controler object. |
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| 334 | |
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| 335 | GLuint m_projectorAreaTexIndex; //!< Texture object index of the projection area texture. |
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| 336 | GLuint m_viewAreaTexIndex; //!< Texture object index of the view area texture. |
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| 337 | |
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| 338 | QGLWidget* m_pGLWidget; //!< GLWidget of the current render context. |
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| 339 | QGLPixelBuffer* m_pPBuffer; //!< GLPixelBuffer of the current render context. |
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| 340 | |
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| 341 | private: |
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| 342 | void loadPlugins(); |
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| 343 | |
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| 344 | }; |
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| 345 | |
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| 346 | }; // projection |
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| 347 | |
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| 348 | #endif // _PROJECTION_MODEL_H_ |
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