1 | #ifndef _FRUSTUM_H_ |
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2 | #define _FRUSTUM_H_ |
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3 | |
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4 | #include <QtXml> |
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5 | #include <QColor> |
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6 | |
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7 | #include "math/ProjectionMatrix.h" |
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8 | #include "math/TransformMatrix.h" |
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9 | |
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10 | namespace projection |
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11 | { |
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12 | /** |
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13 | * Frustum data class to represent projection area and view frustum. |
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14 | */ |
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15 | class Frustum : public QObject |
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16 | { |
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17 | Q_OBJECT |
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18 | |
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19 | public: |
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20 | |
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21 | /** |
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22 | * Constructor. |
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23 | */ |
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24 | Frustum(); |
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25 | |
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26 | /** |
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27 | * Destructor. |
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28 | */ |
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29 | virtual ~Frustum(); |
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30 | |
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31 | /** |
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32 | * Set projection matrix of the frustum. |
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33 | * |
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34 | * @param matrix Projection matrix of the frustum. |
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35 | */ |
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36 | void setProjectionMatrix(const ProjectionMatrix& matrix); |
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37 | |
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38 | /** |
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39 | * Retrieve projection matrix of the frustum. |
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40 | * |
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41 | * @return Projection matrix of the frustum. |
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42 | */ |
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43 | ProjectionMatrix getProjectionMatrix() const; |
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44 | |
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45 | /** |
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46 | * Set transform matrix of the frustum. |
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47 | * |
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48 | * @param matrix Transform matrix of the frustum. |
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49 | */ |
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50 | void setTransformMatrix(const TransformMatrix& matrix); |
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51 | |
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52 | /** |
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53 | * Retrieve transform matrix of the frustum. |
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54 | * |
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55 | * @return Transform matrix of the frustum. |
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56 | */ |
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57 | TransformMatrix getTransformMatrix() const; |
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58 | |
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59 | /** |
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60 | * Set color of the frustum shape object. |
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61 | * |
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62 | * @param color Color of the frustum shape object. |
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63 | */ |
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64 | void setColor(const QColor& color); |
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65 | |
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66 | /** |
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67 | * Retrieve color of the frustum shape object. |
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68 | * |
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69 | * @return Color of the frustum shape object. |
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70 | */ |
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71 | QColor getColor() const; |
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72 | |
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73 | /** |
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74 | * Show or hide the frustum shape object. |
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75 | * |
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76 | * @param bShow True to show the frustum shape object, false to hide. |
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77 | */ |
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78 | void setShow(bool bShow); |
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79 | |
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80 | /** |
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81 | * Check whether the frustum shape object is shown or not. |
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82 | * |
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83 | * @return True if the frustum shape object is shown. |
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84 | */ |
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85 | bool getShow() const; |
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86 | |
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87 | /** |
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88 | * Show or hide the frustum projected area. |
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89 | * |
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90 | * @param bShow True to show the frustum projected area, false to hide. |
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91 | */ |
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92 | void setShowArea(bool bShow); |
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93 | |
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94 | /** |
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95 | * Check whether the frustum projected area is shown or not. |
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96 | * |
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97 | * @return True if the frustum projected area is shown. |
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98 | */ |
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99 | bool getShowArea() const; |
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100 | |
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101 | /** |
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102 | * Set far clip plane distance of the frame shape object. It doesn't modify the frustum data. |
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103 | * |
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104 | * @param farDist Far clip plane distance of the frame shape object. |
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105 | */ |
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106 | void setVisibleFar(float farDist); |
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107 | |
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108 | /** |
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109 | * Retrieve far clip plane distance of the frame shape object. |
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110 | * |
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111 | * @return Far clip plane distance of the frame shape object. |
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112 | */ |
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113 | float getVisibleFar() const; |
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114 | |
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115 | /** |
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116 | * Draw frustum shape object. |
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117 | * |
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118 | * @param bSelected True to draw with selection highlight. |
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119 | */ |
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120 | void draw(bool bSelected=false); |
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121 | |
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122 | /** |
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123 | * Assignment operator. |
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124 | * |
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125 | * @param frustum Assignment source frustum. |
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126 | */ |
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127 | Frustum& operator=(const Frustum& frustum); |
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128 | |
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129 | /** |
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130 | * Restore the frustum data from XML data. |
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131 | * |
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132 | * @param element Parent XML element of the frustum data. |
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133 | */ |
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134 | virtual void initFromDOMElement(const QDomElement& element); |
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135 | |
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136 | /** |
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137 | * Store the current frustum data as XML data. |
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138 | * |
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139 | * @param name XML node name of the data. |
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140 | * @param doc XML document to store the data. |
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141 | * @return Current frustum data as XML data. |
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142 | */ |
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143 | virtual QDomElement domElement(const QString& name, QDomDocument& doc) const; |
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144 | |
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145 | signals: |
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146 | |
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147 | /** |
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148 | * Notify that the frustum data is changed. |
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149 | */ |
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150 | void dataChanged(); |
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151 | |
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152 | protected: |
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153 | |
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154 | ProjectionMatrix m_projectionMatrix; //!< Projection matrix of the frustum. |
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155 | TransformMatrix m_transformMatrix; //!< Transform matrix of the frustum. |
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156 | bool m_bShow; //!< True if the frustum shape object is shown. |
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157 | bool m_bShowArea; //!< True if the frustum projected area is shown. |
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158 | float m_visibleFar; //!< Far clip plane distance of the frustum shape object. |
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159 | QColor m_color; //!< Color of the frustum shape object. |
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160 | }; |
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161 | |
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162 | }; // projection |
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163 | |
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164 | #endif // _FRUSTUM_H_ |
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