1 | /* -*-c++-*- osgVisual - Copyright (C) 2009-2010 Torben Dannhauer |
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2 | * |
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3 | * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under |
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4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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5 | * (at your option) any later version. The full license is in LICENSE file |
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6 | * included with this distribution, and on the openscenegraph.org website. |
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7 | * |
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8 | * osgVisual requires for some proprietary modules a license from the correspondig manufacturer. |
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9 | * You have to aquire licenses for all used proprietary modules. |
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10 | * |
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11 | * This library is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * OpenSceneGraph Public License for more details. |
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15 | */ |
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16 | |
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17 | #include "visual_vista2D.h" |
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18 | |
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19 | |
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20 | using namespace osgVisual; |
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21 | |
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22 | visual_vista2D::visual_vista2D(void) |
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23 | { |
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24 | OSG_NOTIFY (osg::ALWAYS ) << "visual_vista2D instantiated." << std::endl; |
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25 | |
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26 | // Create a Vista2D View |
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27 | view = new Vista2D::VistaView(); |
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28 | |
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29 | vistaProjectfile = ""; |
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30 | paintBackground = false; |
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31 | playanimation = false; |
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32 | position_x = 0; |
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33 | position_y = 0; |
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34 | zoom = 1; |
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35 | } |
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36 | |
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37 | visual_vista2D::~visual_vista2D(void) |
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38 | { |
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39 | view->stopView(); |
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40 | } |
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41 | |
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42 | void visual_vista2D::startVista2D() |
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43 | { |
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44 | /*************** |
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45 | load view |
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46 | ***************/ |
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47 | view->load( vistaProjectfile ); |
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48 | view->setBackgroundMode(paintBackground); // don't paint background |
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49 | view->setPosition( position_x, position_y); |
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50 | view->setZoom( zoom ); |
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51 | |
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52 | /*************** |
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53 | start animation with |
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54 | self running datasource |
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55 | ***************/ |
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56 | view->startView (playanimation); |
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57 | } |
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58 | |
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59 | bool visual_vista2D::processXMLConfiguration() |
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60 | { |
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61 | // Init XML |
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62 | xmlDoc* tmpDoc; |
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63 | bool disabled; |
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64 | xmlNode* config = util::getModuleXMLConfig( configFileName, "vista2d", tmpDoc, disabled ); |
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65 | |
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66 | if( disabled) |
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67 | { |
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68 | OSG_NOTIFY( osg::ALWAYS ) << "..disabled by XML configuration file." << std::endl; |
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69 | return false; |
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70 | } |
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71 | |
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72 | // extract configuration values |
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73 | if(config) |
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74 | { |
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75 | xmlNode* a_node = config->children; |
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76 | |
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77 | for (xmlNode *cur_node = a_node; cur_node; cur_node = cur_node->next) |
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78 | { |
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79 | std::string node_name=reinterpret_cast<const char*>(cur_node->name); |
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80 | //OSG_ALWAYS << "----visual_vista2D::processXMLConfiguration() - node type="<< cur_node->type <<", name=" << cur_node->name << std::endl; |
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81 | |
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82 | // Check for vista2d node |
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83 | if(cur_node->type == XML_ELEMENT_NODE && node_name == "vista2d") |
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84 | { |
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85 | // Check attributes |
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86 | xmlAttr *attr = cur_node->properties; |
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87 | while ( attr ) |
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88 | { |
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89 | std::string attr_name=reinterpret_cast<const char*>(attr->name); |
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90 | std::string attr_value=reinterpret_cast<const char*>(attr->children->content); |
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91 | |
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92 | if( attr_name == "filename" ) |
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93 | { |
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94 | vistaProjectfile=attr_value; |
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95 | } |
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96 | |
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97 | if( attr_name == "paintBackground" ) |
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98 | { |
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99 | paintBackground = (attr_value == "yes") ? true : false; |
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100 | } |
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101 | |
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102 | if( attr_name == "position_x" ) |
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103 | { |
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104 | std::stringstream sstr(attr_value); |
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105 | sstr >> position_x; |
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106 | } |
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107 | |
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108 | if( attr_name == "position_y" ) |
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109 | { |
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110 | std::stringstream sstr(attr_value); |
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111 | sstr >> position_y; |
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112 | } |
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113 | |
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114 | if( attr_name == "zoom" ) |
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115 | { |
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116 | std::stringstream sstr(attr_value); |
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117 | sstr >> zoom; |
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118 | } |
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119 | |
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120 | if( attr_name == "playanimation" ) |
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121 | { |
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122 | playanimation = (attr_value == "yes") ? true : false; |
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123 | } |
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124 | |
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125 | attr = attr->next; |
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126 | } // WHILE attr END |
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127 | } // IF node == vista2d END |
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128 | } // FOR end |
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129 | |
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130 | // clean up |
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131 | xmlFreeDoc(tmpDoc); xmlCleanupParser(); |
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132 | return true; |
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133 | } // IF Config valid END |
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134 | else |
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135 | { |
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136 | OSG_WARN << "ERROR: visual_vista2D::processXMLConfiguration() - Module configuration not found" << std::endl; |
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137 | return false; |
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138 | } |
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139 | |
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140 | return true; |
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141 | } |
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142 | |
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143 | bool visual_vista2D::init( osg::CoordinateSystemNode *sceneGraphRoot_, std::string configFileName ) |
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144 | { |
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145 | OSG_NOTIFY (osg::ALWAYS ) << "visual_vista2D initialize.."; // The sentence is finished by the init result... |
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146 | |
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147 | this->configFileName = configFileName; |
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148 | |
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149 | // Process XML configuration |
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150 | if(!processXMLConfiguration()) |
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151 | return false; // Abort vista2D initialization. |
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152 | |
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153 | // Check if Vista2D project file exists |
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154 | if ( !osgDB::fileExists(vistaProjectfile) ) |
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155 | { |
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156 | OSG_ALWAYS << "WARNING: visual_vista2D::init() - Specified vista2D projectfile '"<< vistaProjectfile <<"' does not exist! Skip using Vista2D!" << std::endl; |
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157 | return false; |
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158 | } |
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159 | |
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160 | osg::Geode* vista2Dgeode = new osg::Geode(); |
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161 | // Projection node for defining view frustrum for the vista2D-SceneOverlay: |
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162 | osg::Projection* vista2DProjectionMatrix = new osg::Projection; |
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163 | |
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164 | // Initialize the projection matrix for viewing everything we |
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165 | // will add as descendants of this node. Use screen coordinates |
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166 | // to define the horizontal and vertical extent of the projection |
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167 | // matrix. Positions described under this node will equate to |
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168 | // pixel coordinates. |
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169 | vista2DProjectionMatrix->setMatrix(osg::Matrix::ortho2D(0,1600,0,900)); /** todo: use screen size dynamically. */ |
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170 | |
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171 | // For the HUD model view matrix use an identity matrix: |
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172 | osg::MatrixTransform* vista2DModelViewMatrix = new osg::MatrixTransform; |
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173 | vista2DModelViewMatrix->setMatrix(osg::Matrix::identity()); |
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174 | |
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175 | // Make sure the model view matrix is not affected by any transforms |
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176 | // above it in the scene graph: |
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177 | vista2DModelViewMatrix->setReferenceFrame(osg::Transform::ABSOLUTE_RF); |
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178 | |
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179 | // Set Stateset of vista2DGeode Renderbin to render quite late.. |
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180 | osg::StateSet* vista2DoverlayStateSet = vista2Dgeode->getOrCreateStateSet(); |
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181 | vista2DoverlayStateSet->setRenderBinDetails( 99, "RenderBin"); |
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182 | |
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183 | // Add the HUD projection matrix as a child of the root node |
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184 | // and the HUD model view matrix as a child of the projection matrix |
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185 | // Anything under this node will be viewed using this projection matrix |
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186 | // and positioned with this model view matrix. |
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187 | vista2DProjectionMatrix->addChild(vista2DModelViewMatrix); |
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188 | |
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189 | // Add the Geometry node to contain HUD geometry as a child of the |
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190 | // HUD model view matrix. |
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191 | vista2DModelViewMatrix->addChild( vista2Dgeode ); |
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192 | |
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193 | // Add Payload: Vista2D |
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194 | startVista2D(); |
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195 | |
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196 | // Add this class to the scene Graph |
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197 | this->setUseDisplayList( false ); |
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198 | vista2Dgeode->addDrawable( this ); |
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199 | |
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200 | sceneGraphRoot_->addChild( vista2DProjectionMatrix ); |
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201 | return true; |
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202 | } |
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203 | |
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204 | void visual_vista2D::drawImplementation(osg::RenderInfo& renderInfo) const |
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205 | { |
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206 | // save OSG-State |
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207 | osg::ref_ptr<osg::StateSet> clonedStateSet = reinterpret_cast<osg::StateSet*>( renderInfo.getCurrentCamera()->getOrCreateStateSet()->clone(osg::CopyOp::DEEP_COPY_ALL) ); |
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208 | |
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209 | // Draw View |
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210 | view->draw(); |
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211 | |
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212 | // restore OSG-State |
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213 | renderInfo.getCurrentCamera()->setStateSet( clonedStateSet ); |
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214 | |
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215 | } |
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216 | |
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217 | osg::Object* visual_vista2D::cloneType() const |
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218 | { |
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219 | return NULL; |
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220 | } |
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221 | |
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222 | osg::Object* visual_vista2D::clone(const osg::CopyOp& copyop) const |
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223 | { |
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224 | return NULL; |
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225 | } |
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