1 | /* -*-c++-*- osgVisual - Copyright (C) 2009-2010 Torben Dannhauer |
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2 | * |
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3 | * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under |
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4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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5 | * (at your option) any later version. The full license is in LICENSE file |
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6 | * included with this distribution, and on the openscenegraph.org website. |
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7 | * |
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8 | * osgVisual requires for some proprietary modules a license from the correspondig manufacturer. |
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9 | * You have to aquire licenses for all used proprietary modules. |
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10 | * |
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11 | * This library is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * OpenSceneGraph Public License for more details. |
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15 | */ |
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16 | |
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17 | #include <visual_util.h> |
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18 | |
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19 | using namespace osgVisual; |
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20 | |
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21 | util::util(void) |
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22 | { |
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23 | } |
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24 | |
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25 | util::~util(void) |
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26 | { |
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27 | } |
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28 | |
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29 | xmlNode* util::getSceneryXMLConfig(std::string configFilename, xmlDoc*& doc) |
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30 | { |
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31 | doc = NULL; |
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32 | xmlNode *root_element = NULL; |
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33 | |
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34 | // Check for valid parameters |
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35 | if(configFilename == "") |
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36 | { |
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37 | OSG_ALWAYS << "ERROR - util::getModuleXMLConfig() : Invalid Configuration Filename!" << std::endl; |
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38 | return NULL; |
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39 | } |
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40 | |
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41 | // It is a valid XML document? |
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42 | doc = xmlReadFile(configFilename.c_str(), NULL, 0); |
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43 | if (doc == NULL) |
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44 | { |
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45 | OSG_ALWAYS << "ERROR - util::getModuleXMLConfig() : " << configFilename << " is not a valid XML file!" << std::endl; |
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46 | return NULL; |
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47 | } |
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48 | |
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49 | // Get the root element node |
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50 | root_element = xmlDocGetRootElement(doc); |
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51 | |
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52 | // If file is a valid osgVisual config file, check all the root xml node and all of it's children of osgvisualconfiguration for the specified module |
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53 | xmlNode* tmpNode = checkXMLNodeChildrenForScenery(root_element); |
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54 | |
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55 | if( !tmpNode ) // if no valid node was found: clena up. Otherwise: the caller has to clean up. |
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56 | { |
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57 | xmlFreeDoc(doc); // free the document |
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58 | xmlCleanupParser(); // Free the global variables that may have been allocated by the parser. |
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59 | return NULL; |
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60 | } |
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61 | else |
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62 | return tmpNode; |
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63 | } |
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64 | |
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65 | xmlNode* util::checkXMLNodeChildrenForScenery(xmlNode* node) |
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66 | { |
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67 | for (xmlNode *cur_node = node; cur_node; cur_node = cur_node->next) // iterate through all elements |
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68 | { |
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69 | // Is the node the one we are searching for? |
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70 | if (cur_node->type == XML_ELEMENT_NODE) |
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71 | { |
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72 | std::string node_name=reinterpret_cast<const char*>(cur_node->name); |
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73 | if (node_name == "scenery") |
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74 | { |
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75 | OSG_DEBUG << "XML node scenery found" << std::endl; |
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76 | return cur_node; |
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77 | } |
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78 | else // Otherwise: check its children.. |
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79 | { |
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80 | xmlNode* tmp_XmlNode = checkXMLNodeChildrenForScenery(cur_node->children); |
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81 | if(tmp_XmlNode) |
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82 | return tmp_XmlNode; |
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83 | } |
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84 | } // IF NODE TYPE = ELEMENT END |
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85 | |
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86 | // Proceed with next node in this loop. |
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87 | } |
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88 | return NULL; |
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89 | } |
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90 | |
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91 | xmlNode* util::getModuleXMLConfig(std::string configFilename, std::string moduleName, xmlDoc*& doc, bool& disabled) |
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92 | { |
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93 | doc = NULL; |
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94 | disabled = false; |
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95 | xmlNode *root_element = NULL; |
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96 | |
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97 | // Check for valid parameters |
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98 | if(configFilename == "") |
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99 | { |
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100 | OSG_ALWAYS << "ERROR - util::getModuleXMLConfig() : Invalid Configuration Filename!" << std::endl; |
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101 | return NULL; |
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102 | } |
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103 | if(moduleName == "") |
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104 | { |
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105 | OSG_ALWAYS << "ERROR - util::getModuleXMLConfig() : Invalid Module Filename!" << std::endl; |
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106 | return NULL; |
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107 | } |
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108 | |
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109 | // It is a valid XML document? |
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110 | doc = xmlReadFile(configFilename.c_str(), NULL, 0); |
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111 | if (doc == NULL) |
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112 | { |
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113 | OSG_ALWAYS << "ERROR - util::getModuleXMLConfig() : " << configFilename << " is not a valid XML file!" << std::endl; |
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114 | return NULL; |
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115 | } |
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116 | |
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117 | // Get the root element node |
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118 | root_element = xmlDocGetRootElement(doc); |
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119 | |
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120 | // Check if it is an osgVisual configuration file |
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121 | std::string node_name=reinterpret_cast<const char*>(root_element->name); |
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122 | if(!(root_element->type == XML_ELEMENT_NODE && node_name == "osgvisualconfiguration")) |
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123 | { |
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124 | OSG_ALWAYS << "ERROR - util::getModuleXMLConfig() : " << configFilename << " is not an osgVisual configuration file!" << std::endl; |
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125 | return NULL; |
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126 | } |
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127 | |
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128 | // If file is a valid osgVisual config file, check all the root xml node and all of it's children of osgvisualconfiguration for the specified module |
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129 | xmlNode* tmpNode = checkXMLNodeChildrenForModule(root_element, moduleName, disabled); |
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130 | |
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131 | if( !tmpNode ) // if no valid node was found or the module is disabled: clean up. Otherwise: the caller has to clean up. |
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132 | { |
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133 | xmlFreeDoc(doc); // free the document |
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134 | xmlCleanupParser(); // Free the global variables that may have been allocated by the parser. |
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135 | return NULL; |
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136 | } |
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137 | else |
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138 | return tmpNode; |
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139 | |
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140 | } |
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141 | |
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142 | xmlNode* util::checkXMLNodeChildrenForModule(xmlNode* node, std::string moduleName, bool& disabled) |
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143 | { |
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144 | for (xmlNode *cur_node = node; cur_node; cur_node = cur_node->next) // iterate through all XML elements |
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145 | { |
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146 | // Is the node the one we are searching for? |
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147 | if (cur_node->type == XML_ELEMENT_NODE) |
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148 | { |
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149 | // Extract Node Name and the first attribute: "module name" |
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150 | std::string node_name = reinterpret_cast<const char*>(cur_node->name); |
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151 | std::string modName = ""; |
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152 | xmlAttr *attr = cur_node->properties; |
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153 | while ( attr ) |
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154 | { |
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155 | std::string attr_name=reinterpret_cast<const char*>(attr->name); |
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156 | std::string attr_value=reinterpret_cast<const char*>(attr->children->content); |
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157 | if( attr_name == "name" ) |
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158 | modName = attr_value; |
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159 | attr = attr->next; |
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160 | } |
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161 | |
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162 | // Check each node for the searched module |
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163 | if (node_name == "module" && modName == moduleName) |
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164 | { |
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165 | // Check if the module is active |
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166 | xmlAttr *attr = cur_node->properties; |
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167 | while ( attr ) |
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168 | { |
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169 | std::string attr_name=reinterpret_cast<const char*>(attr->name); |
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170 | std::string attr_value=reinterpret_cast<const char*>(attr->children->content); |
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171 | if( attr_name == "enabled" && attr_value == "yes" ) |
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172 | { |
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173 | OSG_DEBUG << "Found XML module configuration for " << moduleName << std::endl; |
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174 | return cur_node; |
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175 | } |
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176 | if( attr_name == "enabled" && attr_value == "no" ) |
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177 | { |
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178 | disabled = true; |
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179 | OSG_DEBUG << "Found XML module configuration for " << moduleName << ", but it is DISABLED." << std::endl; |
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180 | return NULL; |
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181 | } |
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182 | attr = attr->next; |
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183 | } |
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184 | } |
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185 | else // Otherwise: check its children.. |
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186 | { |
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187 | xmlNode* tmp_XmlNode = checkXMLNodeChildrenForModule(cur_node->children, moduleName, disabled); |
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188 | if(tmp_XmlNode) |
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189 | return tmp_XmlNode; |
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190 | } |
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191 | } // IF NODE TYPE = ELEMENT END |
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192 | |
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193 | // Proceed with next node in this loop. |
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194 | } |
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195 | return NULL; |
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196 | } |
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197 | |
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198 | osg::Node* util::findNamedNode(const std::string& searchName_, osg::Node* currNode_) |
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199 | { |
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200 | osg::Group* currGroup; |
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201 | osg::Node* foundNode; |
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202 | |
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203 | // check to see if we have a valid (non-NULL) node. |
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204 | // if we do have a null node, return NULL. |
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205 | if ( !currNode_) |
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206 | { |
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207 | return NULL; |
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208 | } |
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209 | |
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210 | // We have a valid node, check to see if this is the node we |
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211 | // are looking for. If so, return the current node. |
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212 | if (currNode_->getName() == searchName_) |
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213 | { |
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214 | return currNode_; |
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215 | } |
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216 | |
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217 | // We have a valid node, but not the one we are looking for. |
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218 | // Check to see if it has children (non-leaf node). If the node |
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219 | // has children, check each of the child nodes by recursive call. |
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220 | // If one of the recursive calls returns a non-null value we have |
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221 | // found the correct node, so return this node. |
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222 | // If we check all of the children and have not found the node, |
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223 | // return NULL |
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224 | currGroup = currNode_->asGroup(); // returns NULL if not a group. |
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225 | if ( currGroup ) |
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226 | { |
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227 | for (unsigned int i = 0 ; i < currGroup->getNumChildren(); i ++) |
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228 | { |
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229 | foundNode = findNamedNode(searchName_, currGroup->getChild(i)); |
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230 | if (foundNode) |
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231 | { |
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232 | std::cout << "Node gefunden in Ebene: " << i << std::endl; |
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233 | return foundNode; // found a match! |
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234 | } |
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235 | } |
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236 | return NULL; // We have checked each child node - no match found. |
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237 | } |
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238 | else |
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239 | { |
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240 | return NULL; // leaf node, no match |
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241 | } |
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242 | } |
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243 | |
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244 | osg::ref_ptr<osg::Geode> util::getDemoCylinder(double length_, double width_, osg::Vec3 offset_ ) |
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245 | { |
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246 | osg::ref_ptr<osg::Geode> cyl = new osg::Geode(); |
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247 | osg::ref_ptr<osg::ShapeDrawable> shape = new osg::ShapeDrawable(new osg::Cylinder( offset_, width_, length_ )); |
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248 | osg::Vec4 color = osg::Vec4(255.0, 0.0, 0.0, 1.0); |
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249 | shape->setColor( color ); |
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250 | cyl->addDrawable( shape ); |
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251 | |
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252 | return cyl; |
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253 | } |
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254 | |
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255 | osg::ref_ptr<osg::Geode> util::getDemoSphere(double radius_, osg::Vec3 offset_ ) |
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256 | { |
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257 | osg::ref_ptr<osg::Geode> sphere = new osg::Geode(); |
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258 | osg::ref_ptr<osg::ShapeDrawable> shape = new osg::ShapeDrawable(new osg::Sphere( offset_, radius_ ) ); |
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259 | osg::Vec4 color = osg::Vec4(255.0, 0.0, 0.0, 1.0); |
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260 | shape->setColor( color ); |
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261 | sphere->addDrawable( shape ); |
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262 | |
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263 | return sphere; |
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264 | } |
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265 | |
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266 | bool util::intersect(const osg::Vec3d& start_, const osg::Vec3d& end_, osg::Vec3d& intersection_, osg::Node* node_, osg::Node::NodeMask intersectTraversalMask_ ) |
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267 | { |
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268 | osg::ref_ptr<osgUtil::LineSegmentIntersector> lsi = new osgUtil::LineSegmentIntersector(start_,end_); |
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269 | |
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270 | osgUtil::IntersectionVisitor iv(lsi.get()); |
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271 | iv.setTraversalMask(intersectTraversalMask_); |
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272 | |
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273 | node_->accept(iv); |
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274 | |
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275 | if (lsi->containsIntersections()) |
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276 | { |
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277 | intersection_ = lsi->getIntersections().begin()->getWorldIntersectPoint(); |
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278 | return true; // Intersect found |
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279 | } |
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280 | return false; // No intersect found |
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281 | } |
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282 | |
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283 | bool util::queryHeightOfTerrain(double& hot_, osg::Node* rootNode_, double lat_, double lon_, osg::Node::NodeMask traversalMask_) |
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284 | { |
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285 | // Get ellipsoid model |
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286 | osg::CoordinateSystemNode* csn = dynamic_cast<osg::CoordinateSystemNode*>(rootNode_); |
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287 | if ( !csn ) |
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288 | { |
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289 | OSG_NOTIFY( osg::FATAL ) << "util::queryHeightOfTerrain() :: Invalid CSN!" << std::endl; |
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290 | return false; |
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291 | } |
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292 | osg::EllipsoidModel* ellipsoid = csn->getEllipsoidModel(); |
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293 | if ( !ellipsoid ) |
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294 | { |
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295 | OSG_NOTIFY( osg::FATAL ) << "util::queryHeightOfTerrain() :: Invalid ellipsoid!" << std::endl; |
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296 | return false; |
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297 | } |
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298 | |
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299 | // Setup both endpoints of intersect line |
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300 | double X,Y,Z; |
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301 | ellipsoid->convertLatLongHeightToXYZ(lat_, lon_, 30000, X, Y, Z); |
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302 | osg::Vec3d s = osg::Vec3d(X, Y, Z); |
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303 | ellipsoid->convertLatLongHeightToXYZ(lat_, lon_, -30000, X, Y, Z); |
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304 | osg::Vec3d e = osg::Vec3d(X, Y, Z); |
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305 | |
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306 | // Query intersection point |
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307 | osg::Vec3d ip; |
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308 | if ( util::intersect(s, e, ip, rootNode_, traversalMask_) ) |
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309 | { |
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310 | double lat2_, lon2_; |
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311 | ellipsoid->convertXYZToLatLongHeight( ip.x(), ip.y(), ip.z(), lat2_, lon2_, hot_ ); // Convert Intersection Point back to Lat Lon, HOT. |
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312 | //OSG_NOTIFY(osg::ALWAYS) << "lat: "<< osg::RadiansToDegrees(lat2_) <<", Lon: " << osg::RadiansToDegrees(lon2_) << ", Hot: " << hot_ << std::endl; |
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313 | return true; |
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314 | } |
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315 | |
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316 | // If no intersection point found: set HOT to zero and return false. |
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317 | hot_ = 0; |
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318 | return false; |
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319 | } |
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320 | |
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321 | bool util::queryHeightAboveTerrainInWGS84(double& hat_, osg::Node* rootNode_, double lat_, double lon_, double height_, osg::Node::NodeMask traversalMask_) |
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322 | { |
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323 | // Get HOT by asking util::queryHeightOfTerrain() :) |
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324 | double HOT; |
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325 | if ( !util::queryHeightOfTerrain(HOT, rootNode_, lat_, lon_, traversalMask_) ) |
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326 | { |
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327 | OSG_NOTIFY( osg::INFO ) << "util::queryHeightAboveTerrainInWGS84() :: Unable to get HOT, will use 0 for HOT!" << std::endl; |
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328 | } |
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329 | |
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330 | // Calculate HAT |
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331 | hat_ = height_ - HOT; |
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332 | return true; |
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333 | } |
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334 | |
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335 | bool util::queryHeightAboveTerrainInWorld(double& hat_, osg::Node* rootNode_, double x_, double y_, double z_, osg::Node::NodeMask traversalMask_) |
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336 | { |
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337 | // Get ellipsoid model |
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338 | osg::CoordinateSystemNode* csn = dynamic_cast<osg::CoordinateSystemNode*>(rootNode_); |
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339 | if ( !csn ) |
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340 | { |
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341 | OSG_NOTIFY( osg::FATAL ) << "util::queryHeightAboveTerrainInWorld() :: Invalid CSN!" << std::endl; |
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342 | return false; |
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343 | } |
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344 | osg::EllipsoidModel* ellipsoid = csn->getEllipsoidModel(); |
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345 | if ( !ellipsoid ) |
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346 | { |
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347 | OSG_NOTIFY( osg::FATAL ) << "util::queryHeightAboveTerrainInWorld() :: Invalid ellipsoid!" << std::endl; |
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348 | return false; |
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349 | } |
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350 | |
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351 | // Transform XYZ into LatLonHeight |
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352 | double lat_, lon_, height_; |
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353 | ellipsoid->convertXYZToLatLongHeight(x_, y_, z_, lat_, lon_, height_); |
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354 | |
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355 | // ask util::queryHeightAboveTerrainInWGS84() to calc HAT :) |
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356 | if( !util::queryHeightAboveTerrainInWGS84(hat_, rootNode_, lat_, lon_, height_, traversalMask_ ) ) |
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357 | { |
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358 | OSG_NOTIFY( osg::FATAL ) << "util::queryHeightAboveTerrainInWorld() :: Unable to get HAT!" << std::endl; |
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359 | return false; |
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360 | } |
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361 | |
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362 | return true; |
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363 | } |
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364 | |
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365 | bool util::calculateEarthRadiusAtWGS84Coordinate(double lat_, double lon_, osg::Node* rootNode_, double& radius_) |
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366 | { |
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367 | // Calculate radius: |
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368 | double x, y, z; |
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369 | |
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370 | if ( util::calculateXYZAtWGS84Coordinate(lat_, lon_, 0.0, rootNode_, x, y, z) ) |
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371 | { |
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372 | radius_ = sqrt( pow(x, 2) + pow(y, 2) + pow(z, 2) ); |
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373 | return true; |
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374 | } |
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375 | else |
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376 | { |
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377 | OSG_NOTIFY( osg::FATAL ) << "util::calculateEarthRadiusAtWGS84Coordinate() :: Unable to calculate Earth Radius!" << std::endl; |
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378 | return false; |
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379 | } |
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380 | } |
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381 | |
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382 | bool util::calculateXYZAtWGS84Coordinate(double lat_, double lon_, double height_, osg::Node* rootNode_, double& x_, double& y_, double& z_) |
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383 | { |
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384 | // Get ellipsoid model |
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385 | osg::CoordinateSystemNode* csn = dynamic_cast<osg::CoordinateSystemNode*>(rootNode_); |
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386 | if ( !csn ) |
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387 | return false; |
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388 | osg::EllipsoidModel* ellipsoid = csn->getEllipsoidModel(); |
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389 | if ( !ellipsoid ) |
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390 | return false; |
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391 | |
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392 | // Calculate xyz: |
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393 | ellipsoid->convertLatLongHeightToXYZ( lat_, lon_, height_, x_, y_, z_); |
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394 | return true; |
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395 | } |
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396 | |
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397 | bool util::getWGS84ofCamera( osg::Camera* camera_, osg::Node* rootNode_, double& lat_, double& lon_, double& height_ ) |
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398 | { |
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399 | // Get ellipsoid model |
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400 | osg::CoordinateSystemNode* csn = dynamic_cast<osg::CoordinateSystemNode*>(rootNode_); |
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401 | if ( !csn ) |
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402 | return false; |
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403 | osg::EllipsoidModel* ellipsoid = csn->getEllipsoidModel(); |
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404 | if ( !ellipsoid ) |
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405 | return false; |
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406 | |
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407 | osg::Vec3d eye, dir, up; |
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408 | camera_->getViewMatrixAsLookAt(eye,dir,up); // Get XYZ from camera |
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409 | ellipsoid->convertXYZToLatLongHeight(eye.x(), eye.y(), eye.z(), lat_, lon_, height_); |
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410 | return true; |
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411 | } |
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412 | |
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413 | void util::getXYZofCamera( osg::Camera* camera_, double& x_, double& y_, double& z_ ) |
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414 | { |
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415 | osg::Vec3d eye, dir, up; |
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416 | camera_->getViewMatrixAsLookAt(eye,dir,up); // Get XYZ from camera |
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417 | x_ = eye.x(); |
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418 | y_ = eye.y(); |
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419 | z_ = eye.z(); |
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420 | } |
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421 | |
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422 | bool util::removeClosebuttonOnGLWindow(osgViewer::Viewer* viewer_) |
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423 | { |
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424 | #ifdef FUNFUNCTIONS_ENABLED |
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425 | #ifdef WIN32 |
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426 | osgViewer::ViewerBase::Windows wins; |
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427 | viewer_->getWindows(wins); |
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428 | osgViewer::GraphicsHandleWin32* hwnd = dynamic_cast<osgViewer::GraphicsHandleWin32*>(wins[0]); |
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429 | |
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430 | HMENU hMenu = GetSystemMenu(hwnd->getHWND(), FALSE); |
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431 | ::EnableMenuItem(hMenu, SC_CLOSE, MF_BYCOMMAND | (MF_DISABLED | MF_GRAYED)); |
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432 | #endif |
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433 | #endif |
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434 | return true; |
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435 | } |
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436 | |
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437 | bool util::setTransparentWindowBackground(osgViewer::Viewer* viewer_) |
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438 | { |
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439 | #ifdef FUNFUNCTIONS_ENABLED |
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440 | #ifdef WIN32 |
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441 | osgViewer::ViewerBase::Windows wins; |
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442 | viewer_->getWindows(wins); |
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443 | osgViewer::GraphicsHandleWin32* hwnd = dynamic_cast<osgViewer::GraphicsHandleWin32*>(wins[0]); |
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444 | HWND _hwnd = hwnd->getHWND(); |
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445 | viewer_->getDisplaySettings()->setMinimumNumAlphaBits(8); |
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446 | |
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447 | // Create and populate the Blur Behind structure |
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448 | DWM_BLURBEHIND bb = {0}; |
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449 | // Disable Blur Behind and Blur Region; |
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450 | bb.dwFlags = DWM_BB_ENABLE; |
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451 | bb.fEnable = true; |
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452 | bb.hRgnBlur = NULL; |
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453 | |
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454 | // Ensable Blur Behind |
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455 | HRESULT hr = DwmEnableBlurBehindWindow(_hwnd, &bb); |
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456 | if (SUCCEEDED(hr)) |
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457 | return true; |
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458 | else |
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459 | return false; |
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460 | |
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461 | #endif |
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462 | #endif |
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463 | return true; |
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464 | } |
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465 | |
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466 | std::vector<std::string> util::getTerrainFromXMLConfig(std::string configFilename) |
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467 | { |
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468 | xmlDoc* tmpDoc; |
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469 | xmlNode* sceneryNode = util::getSceneryXMLConfig(configFilename, tmpDoc); |
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470 | std::vector<std::string> filenames; |
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471 | |
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472 | // Iterate through nodes and search for terrian entry |
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473 | for (xmlNode *cur_node = sceneryNode->children; cur_node; cur_node = cur_node->next) |
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474 | { |
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475 | std::string node_name=reinterpret_cast<const char*>(cur_node->name); |
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476 | |
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477 | if(cur_node->type == XML_ELEMENT_NODE && node_name == "terrain") |
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478 | { |
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479 | xmlAttr *attr = cur_node->properties; |
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480 | while ( attr ) |
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481 | { |
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482 | std::string attr_name=reinterpret_cast<const char*>(attr->name); |
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483 | std::string attr_value=reinterpret_cast<const char*>(attr->children->content); |
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484 | if( attr_name.find("filename") != std::string::npos ) |
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485 | { |
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486 | filenames.push_back(attr_value); |
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487 | } |
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488 | attr = attr->next; |
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489 | } |
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490 | } |
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491 | }// FOR all nodes END |
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492 | |
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493 | // Cleanup |
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494 | if(sceneryNode) |
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495 | { |
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496 | xmlFreeDoc(tmpDoc); xmlCleanupParser(); |
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497 | } |
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498 | |
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499 | return filenames; |
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500 | } |
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501 | |
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502 | std::string util::getAnimationPathFromXMLConfig(std::string configFilename) |
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503 | { |
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504 | xmlDoc* tmpDoc; |
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505 | xmlNode* sceneryNode = util::getSceneryXMLConfig(configFilename, tmpDoc); |
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506 | std::string animationpath = ""; |
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507 | |
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508 | // Iterate through nodes and search for terrian entry |
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509 | for (xmlNode *cur_node = sceneryNode->children; cur_node; cur_node = cur_node->next) |
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510 | { |
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511 | std::string node_name=reinterpret_cast<const char*>(cur_node->name); |
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512 | |
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513 | if(cur_node->type == XML_ELEMENT_NODE && node_name == "animationpath") |
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514 | { |
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515 | xmlAttr *attr = cur_node->properties; |
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516 | while ( attr ) |
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517 | { |
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518 | std::string attr_name=reinterpret_cast<const char*>(attr->name); |
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519 | std::string attr_value=reinterpret_cast<const char*>(attr->children->content); |
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520 | if( attr_name == "filename" ) |
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521 | { |
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522 | animationpath = attr_value; |
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523 | } |
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524 | attr = attr->next; |
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525 | } |
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526 | } |
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527 | }// FOR all nodes END |
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528 | |
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529 | // Cleanup |
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530 | if(sceneryNode) |
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531 | { |
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532 | xmlFreeDoc(tmpDoc); xmlCleanupParser(); |
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533 | } |
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534 | |
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535 | return animationpath; |
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536 | } |
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