source: osgVisual/trunk/src/draw2D/visual_debug_hud.cpp @ 210

Last change on this file since 210 was 88, checked in by Torben Dannhauer, 14 years ago

Moved memory leak detection from source file to headerfile. Its still in the class but at least not in the source file.

The leak detection works, but the false positives are not stopped.
Use Linux/Valgrind? to make your final leak detection beyond the easy first approach in MSVC

File size: 4.7 KB
Line 
1/* -*-c++-*- osgVisual - Copyright (C) 2009-2010 Torben Dannhauer
2 *
3 * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under
4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5 * (at your option) any later version.  The full license is in LICENSE file
6 * included with this distribution, and on the openscenegraph.org website.
7 *
8 * osgVisual requires for some proprietary modules a license from the correspondig manufacturer.
9 * You have to aquire licenses for all used proprietary modules.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 * OpenSceneGraph Public License for more details.
15*/
16
17#include <visual_debug_hud.h>
18
19using namespace osgVisual;
20
21visual_debug_hud::visual_debug_hud(void)
22{
23}
24
25visual_debug_hud::~visual_debug_hud(void)
26{
27}
28
29bool visual_debug_hud::init( osgViewer::Viewer *viewer_, osg::CoordinateSystemNode* rootNode_  )
30{       
31
32
33
34    screen_width = viewer_->getCamera()->getViewport()->width();
35    screen_height = viewer_->getCamera()->getViewport()->height();
36       
37        visual_draw2D::getInstance()->addDrawContent( addContent(), "HUD" );
38
39        // Set callback.
40        updateCallback = new HudUpdateCallback( rootNode_, viewer_->getCamera() );
41        this->setEventCallback( updateCallback );
42
43        isInitialized = true;
44
45        return true;
46}
47
48void visual_debug_hud::shutdown()
49{
50        if (isInitialized)
51        {       
52                // Remove Draw Content
53                visual_draw2D::getInstance()->removeDrawContent("HUD");
54
55                // Remove updatecallback
56                this->removeEventCallback( updateCallback );
57                updateCallback = NULL;
58        }
59}
60
61osg::ref_ptr<osg::Geode> visual_debug_hud::addContent()
62{
63        osg::ref_ptr<osg::Geode> hudGeode = this;
64
65        // turn lighting off
66        osg::ref_ptr<osg::StateSet> stateset = hudGeode->getOrCreateStateSet();
67    stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF);
68
69
70   
71        // Add Text:
72        osg::Vec3 position(screen_width-180.0f,120.0f,0.0f);
73        osg::Vec3 delta(0.0f,-25.0f,0.0f);
74        std::string timesFont("fonts/arial.ttf");
75        {
76                textLat = new osgText::Text;
77                hudGeode->addDrawable( textLat );
78                textLat->setFont(timesFont);
79                textLat->setPosition(position);
80                textLat->setCharacterSize(21);
81                textLat->setDataVariance(osg::Object::DYNAMIC); 
82
83                position += delta;
84
85                textLon = new osgText::Text;
86                hudGeode->addDrawable( textLon );
87                textLon->setFont(timesFont);
88                textLon->setPosition(position);
89                textLon->setCharacterSize(21);
90                textLon->setDataVariance(osg::Object::DYNAMIC); 
91
92                position += delta;
93
94                textAlt = new osgText::Text;
95                hudGeode->addDrawable( textAlt );
96                textAlt->setFont(timesFont);
97                textAlt->setPosition(position);
98                textAlt->setCharacterSize(21);
99                textAlt->setDataVariance(osg::Object::DYNAMIC); 
100
101                position += delta;
102
103                textHat = new osgText::Text;
104                hudGeode->addDrawable( textHat );
105                textHat->setFont(timesFont);
106                textHat->setPosition(position);
107                textHat->setCharacterSize(21);
108                textHat->setDataVariance(osg::Object::DYNAMIC); 
109
110                position += delta;
111
112                textHot = new osgText::Text;
113                hudGeode->addDrawable( textHot );
114                textHot->setFont(timesFont);
115                textHot->setPosition(position);
116                textHot->setCharacterSize(21);
117                textHot->setDataVariance(osg::Object::DYNAMIC); 
118
119                position += delta;
120        }
121
122        return hudGeode.get();
123}
124
125void visual_debug_hud::HudUpdateCallback::operator()(osg::Node* node, osg::NodeVisitor* nv)
126{
127        visual_debug_hud* hud = dynamic_cast<visual_debug_hud*>(node);
128        if ( !hud )
129        {
130                OSG_NOTIFY(osg::FATAL) << "ERROR : No object found. Unable to apply this callback!" << std::endl;
131                return;
132        }
133
134        // Retrieving new HUD values
135
136        double lat = 0;
137        double lon = 0;
138        double hat = 0;
139        double hot = 0;
140        double alt = 0;
141
142        util::getWGS84ofCamera( sceneCamera, csn, lat, lon, alt ); 
143        util::queryHeightAboveTerrainInWGS84(hat, csn, lat, lon, alt);
144        util::queryHeightOfTerrain(hot, csn, lat, lon);
145
146
147        // Updating Display Elements:
148        std::ostringstream valuestring;
149       
150        valuestring.str("");
151        valuestring << osg::RadiansToDegrees( lat );
152        hud->textLat->setText("LAT: "+valuestring.str());
153
154        valuestring.str("");
155        valuestring << osg::RadiansToDegrees( lon );
156        hud->textLon->setText("LON: "+valuestring.str());
157
158        valuestring << std::fixed;
159        valuestring.precision(2);
160        valuestring.fill('0');
161
162        valuestring.width(8);
163        valuestring.str("");
164        valuestring << alt;
165        hud->textAlt->setText("ALT: "+valuestring.str());
166
167
168        valuestring.width(8);
169        valuestring.str("");
170        valuestring << hat;
171        hud->textHat->setText("HAT: "+valuestring.str());
172
173        valuestring.width(8);
174        valuestring.str("");
175        valuestring << hot;
176        hud->textHot->setText("HOT: "+valuestring.str());
177}
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