1 | /* -*-c++-*- osgVisual - Copyright (C) 2009-2011 Torben Dannhauer |
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2 | * |
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3 | * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under |
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4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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5 | * (at your option) any later version. The full license is in LICENSE file |
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6 | * included with this distribution, and on the openscenegraph.org website. |
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7 | * |
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8 | * osgVisual requires for some proprietary modules a license from the correspondig manufacturer. |
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9 | * You have to aquire licenses for all used proprietary modules. |
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10 | * |
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11 | * This library is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * OpenSceneGraph Public License for more details. |
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15 | */ |
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16 | |
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17 | #ifndef osgVisual_HEIGHTABOVETERRAIN |
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18 | #define osgVisual_HEIGHTABOVETERRAIN 1 |
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19 | |
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20 | #include <osgUtil/IntersectionVisitor> |
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21 | |
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22 | // include so we can get access to the DatabaseCacheReadCallback |
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23 | #include <osgSim/LineOfSight> |
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24 | |
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25 | namespace osgVisual { |
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26 | |
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27 | /** Helper class for setting up and acquiring height above terrain intersections with terrain. |
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28 | * By default assigns a osgVisual::DatabaseCacheReadCallback that enables automatic loading |
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29 | * of external PagedLOD tiles to ensure that the highest level of detail is used in intersections. |
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30 | * This automatic loading of tiles is done by the intersection traversal that is done within |
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31 | * the computeIntersections(..) method, so can result in long intersection times when external |
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32 | * tiles have to be loaded. |
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33 | * The external loading of tiles can be disabled by removing the read callback, this is done by |
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34 | * calling the setDatabaseCacheReadCallback(DatabaseCacheReadCallback*) method with a value of 0.*/ |
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35 | class terrainQuery |
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36 | { |
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37 | public : |
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38 | |
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39 | enum DataSource |
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40 | { |
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41 | LOADED_SCENE, |
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42 | PAGE_HIGHEST_LOD |
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43 | |
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44 | }; |
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45 | |
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46 | terrainQuery(); |
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47 | |
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48 | |
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49 | /** Clear the internal HAT List so it contains no height above terrain tests.*/ |
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50 | void clear(); |
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51 | |
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52 | /** Add a height above terrain test point in the CoordinateFrame.*/ |
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53 | unsigned int addPoint(const osg::Vec3d& point); |
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54 | |
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55 | /** Get the number of height above terrain tests.*/ |
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56 | unsigned int getNumPoints() const { return _HATList.size(); } |
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57 | |
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58 | /** Set the source point of single height above terrain test.*/ |
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59 | void setPoint(unsigned int i, const osg::Vec3d& point) { _HATList[i]._point = point; } |
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60 | |
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61 | /** Get the source point of single height above terrain test.*/ |
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62 | const osg::Vec3d& getPoint(unsigned int i) const { return _HATList[i]._point; } |
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63 | |
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64 | /** Get the intersection height for a single height above terrain test. |
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65 | * Note, you must call computeIntersections(..) before you can query the HeightAboveTerrain. |
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66 | * If no intersections are found then height returned will be the height above mean sea level. */ |
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67 | double getHeightAboveTerrain(unsigned int i) const { return _HATList[i]._hat; } |
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68 | |
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69 | /** Get the intersection height for a single height of terrain test. |
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70 | * Note, you must call computeIntersections(..) before you can query the HeightOfTerrain. |
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71 | * If no intersections are found then height returned will be the height of mean sea level. */ |
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72 | double getHeightOfTerrain(unsigned int i) const { return _HATList[i]._hot; } |
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73 | |
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74 | /** Set the lowest height that the should be tested for. |
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75 | * Defaults to -1000, i.e. 1000m below mean sea level. */ |
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76 | void setLowestHeight(double lowestHeight) { _lowestHeight = lowestHeight; } |
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77 | |
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78 | /** Get the lowest height that the should be tested for.*/ |
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79 | double getLowestHeight() const { return _lowestHeight; } |
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80 | |
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81 | /** Compute the HAT intersections with the specified scene graph. |
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82 | * The results are all stored in the form of a single height above terrain value per HAT test. |
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83 | * Note, if the topmost node is a CoordinateSystemNode then the input points are assumed to be geocentric, |
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84 | * with the up vector defined by the EllipsoidModel attached to the CoordinateSystemNode. |
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85 | * If the topmost node is not a CoordinateSystemNode then a local coordinates frame is assumed, with a local up vector. */ |
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86 | void computeIntersections(osg::Node* scene, osg::Node::NodeMask traversalMask=0xffffffff); |
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87 | |
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88 | /** Compute the vertical distance between the specified scene graph and a single HAT point. */ |
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89 | static double computeHeightAboveTerrain(osg::Node* scene, const osg::Vec3d& point, DataSource pagingBehaviour, osg::Node::NodeMask traversalMask=0xffffffff); |
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90 | |
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91 | /** Compute the vertical position of the scene at a single HOT point. */ |
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92 | static double computeHeightOfTerrain(osg::Node* scene, const osg::Vec3d& point, DataSource pagingBehaviour, osg::Node::NodeMask traversalMask=0xffffffff); |
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93 | |
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94 | |
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95 | /** Clear the database cache.*/ |
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96 | void clearDatabaseCache() { if (_dcrc.valid()) _dcrc->clearDatabaseCache(); } |
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97 | |
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98 | /** Set the ReadCallback that does the reading of external PagedLOD models, and caching of loaded subgraphs. |
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99 | * Note, if you have multiple LineOfSight or HeightAboveTerrain objects in use at one time then you should share a single |
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100 | * DatabaseCacheReadCallback between all of them. */ |
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101 | void setDatabaseCacheReadCallback(osgSim::DatabaseCacheReadCallback* dcrc); |
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102 | |
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103 | /** Get the ReadCallback that does the reading of external PagedLOD models, and caching of loaded subgraphs.*/ |
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104 | osgSim::DatabaseCacheReadCallback* getDatabaseCacheReadCallback() { return _dcrc.get(); } |
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105 | |
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106 | protected : |
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107 | |
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108 | struct HAT |
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109 | { |
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110 | HAT(const osg::Vec3d& point): |
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111 | _point(point), |
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112 | _hat(0.0), |
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113 | _hot(0.0) {} |
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114 | |
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115 | osg::Vec3d _point; |
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116 | double _hat; |
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117 | double _hot; |
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118 | }; |
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119 | |
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120 | typedef std::vector<HAT> HATList; |
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121 | |
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122 | |
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123 | double _lowestHeight; |
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124 | HATList _HATList; |
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125 | |
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126 | osg::ref_ptr<osgSim::DatabaseCacheReadCallback> _dcrc; |
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127 | osgUtil::IntersectionVisitor _intersectionVisitor; |
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128 | |
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129 | |
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130 | }; |
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131 | |
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132 | } |
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133 | |
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134 | #endif |
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