[298] | 1 | /* -*-c++-*- osgVisual - Copyright (C) 2009-2011 Torben Dannhauer |
---|
| 2 | * |
---|
| 3 | * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under |
---|
| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
---|
| 5 | * (at your option) any later version. The full license is in LICENSE file |
---|
| 6 | * included with this distribution, and on the openscenegraph.org website. |
---|
| 7 | * |
---|
| 8 | * osgVisual requires for some proprietary modules a license from the correspondig manufacturer. |
---|
| 9 | * You have to aquire licenses for all used proprietary modules. |
---|
| 10 | * |
---|
| 11 | * This library is distributed in the hope that it will be useful, |
---|
| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 14 | * OpenSceneGraph Public License for more details. |
---|
| 15 | */ |
---|
| 16 | |
---|
[305] | 17 | #ifndef osgVisual_HEIGHTABOVETERRAIN |
---|
| 18 | #define osgVisual_HEIGHTABOVETERRAIN 1 |
---|
[298] | 19 | |
---|
| 20 | #include <osgUtil/IntersectionVisitor> |
---|
| 21 | |
---|
| 22 | // include so we can get access to the DatabaseCacheReadCallback |
---|
| 23 | #include <osgSim/LineOfSight> |
---|
| 24 | |
---|
[305] | 25 | namespace osgVisual { |
---|
[298] | 26 | |
---|
| 27 | /** Helper class for setting up and acquiring height above terrain intersections with terrain. |
---|
[305] | 28 | * By default assigns a osgVisual::DatabaseCacheReadCallback that enables automatic loading |
---|
[298] | 29 | * of external PagedLOD tiles to ensure that the highest level of detail is used in intersections. |
---|
| 30 | * This automatic loading of tiles is done by the intersection traversal that is done within |
---|
| 31 | * the computeIntersections(..) method, so can result in long intersection times when external |
---|
| 32 | * tiles have to be loaded. |
---|
| 33 | * The external loading of tiles can be disabled by removing the read callback, this is done by |
---|
| 34 | * calling the setDatabaseCacheReadCallback(DatabaseCacheReadCallback*) method with a value of 0.*/ |
---|
[305] | 35 | class terrainQuery |
---|
[298] | 36 | { |
---|
| 37 | public : |
---|
| 38 | |
---|
[305] | 39 | enum DataSource |
---|
| 40 | { |
---|
| 41 | LOADED_SCENE, |
---|
| 42 | PAGE_HIGHEST_LOD |
---|
| 43 | |
---|
| 44 | }; |
---|
[298] | 45 | |
---|
[305] | 46 | terrainQuery(); |
---|
[298] | 47 | |
---|
| 48 | |
---|
| 49 | /** Clear the internal HAT List so it contains no height above terrain tests.*/ |
---|
| 50 | void clear(); |
---|
| 51 | |
---|
| 52 | /** Add a height above terrain test point in the CoordinateFrame.*/ |
---|
| 53 | unsigned int addPoint(const osg::Vec3d& point); |
---|
| 54 | |
---|
| 55 | /** Get the number of height above terrain tests.*/ |
---|
| 56 | unsigned int getNumPoints() const { return _HATList.size(); } |
---|
| 57 | |
---|
| 58 | /** Set the source point of single height above terrain test.*/ |
---|
| 59 | void setPoint(unsigned int i, const osg::Vec3d& point) { _HATList[i]._point = point; } |
---|
| 60 | |
---|
| 61 | /** Get the source point of single height above terrain test.*/ |
---|
| 62 | const osg::Vec3d& getPoint(unsigned int i) const { return _HATList[i]._point; } |
---|
| 63 | |
---|
| 64 | /** Get the intersection height for a single height above terrain test. |
---|
| 65 | * Note, you must call computeIntersections(..) before you can query the HeightAboveTerrain. |
---|
| 66 | * If no intersections are found then height returned will be the height above mean sea level. */ |
---|
| 67 | double getHeightAboveTerrain(unsigned int i) const { return _HATList[i]._hat; } |
---|
| 68 | |
---|
| 69 | /** Get the intersection height for a single height of terrain test. |
---|
| 70 | * Note, you must call computeIntersections(..) before you can query the HeightOfTerrain. |
---|
| 71 | * If no intersections are found then height returned will be the height of mean sea level. */ |
---|
| 72 | double getHeightOfTerrain(unsigned int i) const { return _HATList[i]._hot; } |
---|
| 73 | |
---|
| 74 | /** Set the lowest height that the should be tested for. |
---|
| 75 | * Defaults to -1000, i.e. 1000m below mean sea level. */ |
---|
| 76 | void setLowestHeight(double lowestHeight) { _lowestHeight = lowestHeight; } |
---|
| 77 | |
---|
| 78 | /** Get the lowest height that the should be tested for.*/ |
---|
| 79 | double getLowestHeight() const { return _lowestHeight; } |
---|
| 80 | |
---|
| 81 | /** Compute the HAT intersections with the specified scene graph. |
---|
| 82 | * The results are all stored in the form of a single height above terrain value per HAT test. |
---|
| 83 | * Note, if the topmost node is a CoordinateSystemNode then the input points are assumed to be geocentric, |
---|
| 84 | * with the up vector defined by the EllipsoidModel attached to the CoordinateSystemNode. |
---|
| 85 | * If the topmost node is not a CoordinateSystemNode then a local coordinates frame is assumed, with a local up vector. */ |
---|
| 86 | void computeIntersections(osg::Node* scene, osg::Node::NodeMask traversalMask=0xffffffff); |
---|
| 87 | |
---|
| 88 | /** Compute the vertical distance between the specified scene graph and a single HAT point. */ |
---|
[305] | 89 | static double computeHeightAboveTerrain(osg::Node* scene, const osg::Vec3d& point, DataSource pagingBehaviour, osg::Node::NodeMask traversalMask=0xffffffff); |
---|
[298] | 90 | |
---|
| 91 | /** Compute the vertical position of the scene at a single HOT point. */ |
---|
[305] | 92 | static double computeHeightOfTerrain(osg::Node* scene, const osg::Vec3d& point, DataSource pagingBehaviour, osg::Node::NodeMask traversalMask=0xffffffff); |
---|
[298] | 93 | |
---|
| 94 | |
---|
| 95 | /** Clear the database cache.*/ |
---|
| 96 | void clearDatabaseCache() { if (_dcrc.valid()) _dcrc->clearDatabaseCache(); } |
---|
| 97 | |
---|
| 98 | /** Set the ReadCallback that does the reading of external PagedLOD models, and caching of loaded subgraphs. |
---|
| 99 | * Note, if you have multiple LineOfSight or HeightAboveTerrain objects in use at one time then you should share a single |
---|
| 100 | * DatabaseCacheReadCallback between all of them. */ |
---|
[305] | 101 | void setDatabaseCacheReadCallback(osgSim::DatabaseCacheReadCallback* dcrc); |
---|
[298] | 102 | |
---|
| 103 | /** Get the ReadCallback that does the reading of external PagedLOD models, and caching of loaded subgraphs.*/ |
---|
[305] | 104 | osgSim::DatabaseCacheReadCallback* getDatabaseCacheReadCallback() { return _dcrc.get(); } |
---|
[298] | 105 | |
---|
| 106 | protected : |
---|
| 107 | |
---|
| 108 | struct HAT |
---|
| 109 | { |
---|
| 110 | HAT(const osg::Vec3d& point): |
---|
| 111 | _point(point), |
---|
| 112 | _hat(0.0), |
---|
| 113 | _hot(0.0) {} |
---|
| 114 | |
---|
| 115 | osg::Vec3d _point; |
---|
| 116 | double _hat; |
---|
| 117 | double _hot; |
---|
| 118 | }; |
---|
| 119 | |
---|
| 120 | typedef std::vector<HAT> HATList; |
---|
| 121 | |
---|
| 122 | |
---|
| 123 | double _lowestHeight; |
---|
| 124 | HATList _HATList; |
---|
| 125 | |
---|
[305] | 126 | osg::ref_ptr<osgSim::DatabaseCacheReadCallback> _dcrc; |
---|
[298] | 127 | osgUtil::IntersectionVisitor _intersectionVisitor; |
---|
| 128 | |
---|
| 129 | |
---|
| 130 | }; |
---|
| 131 | |
---|
| 132 | } |
---|
| 133 | |
---|
| 134 | #endif |
---|