1 | #pragma once |
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2 | /* -*-c++-*- osgVisual - Copyright (C) 2009-2010 Torben Dannhauer |
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3 | * |
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4 | * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under |
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5 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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6 | * (at your option) any later version. The full license is in LICENSE file |
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7 | * included with this distribution, and on the openscenegraph.org website. |
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8 | * |
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9 | * osgVisual requires for some proprietary modules a license from the correspondig manufacturer. |
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10 | * You have to aquire licenses for all used proprietary modules. |
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11 | * |
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12 | * This library is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | * OpenSceneGraph Public License for more details. |
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16 | */ |
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17 | |
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18 | // Spacemouse implementation |
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19 | #include <manip_spaceMouse.h> |
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20 | |
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21 | // OSG includes |
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22 | #include <osgGA/CameraManipulator> |
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23 | #include <osgGA/GUIEventAdapter> |
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24 | #include <osgGA/GUIActionAdapter> |
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25 | |
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26 | #include <osg/Quat> |
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27 | #include <osg/Notify> |
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28 | #include <osg/BoundsChecking> |
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29 | #include <osg/observer_ptr> |
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30 | |
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31 | |
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32 | namespace osgVisual |
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33 | { |
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34 | |
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35 | /** |
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36 | * \brief This class is a free spacemouse manipulator. It uses the 3DConnexion SpaceNavigator, which interface is implemented in manip_spaceMouse.h |
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37 | * |
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38 | * @author Torben Dannhauer |
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39 | * @date Aug 2009 |
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40 | */ |
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41 | class FreeManipulator : public osgGA::CameraManipulator |
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42 | { |
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43 | #include <leakDetection.h> |
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44 | public: |
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45 | /** |
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46 | * \brief Constructor |
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47 | * |
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48 | * @param spacemouse : Pointer to the space mouse driver instance. |
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49 | */ |
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50 | FreeManipulator(SpaceMouse* spacemouse); |
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51 | |
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52 | /** |
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53 | * \brief This function returns the classname. |
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54 | * |
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55 | * @return Classname of this manipulator. |
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56 | */ |
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57 | virtual const char* className() const { return "FreeManipulator"; } |
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58 | |
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59 | /** |
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60 | * \brief Set the position of the matrix manipulator using a 4x4 Matrix. |
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61 | * |
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62 | * @param matrix : Matrix to set. |
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63 | */ |
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64 | virtual void setByMatrix(const osg::Matrixd& matrix); |
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65 | |
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66 | /** |
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67 | * \brief Set the position of the matrix manipulator using a 4x4 Matrix. |
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68 | * |
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69 | * @param matrix : Inverse Matrix to set. |
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70 | */ |
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71 | virtual void setByInverseMatrix(const osg::Matrixd& matrix) { setByMatrix(osg::Matrixd::inverse(matrix)); } |
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72 | |
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73 | /** get the position of the manipulator as 4x4 Matrix.*/ |
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74 | virtual osg::Matrixd getMatrix() const; |
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75 | |
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76 | /** get the position of the manipulator as a inverse matrix of the manipulator, typically used as a model view matrix.*/ |
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77 | virtual osg::Matrixd getInverseMatrix() const; |
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78 | |
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79 | /** |
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80 | * \brief Start/restart the manipulator. |
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81 | * |
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82 | * No further implementation |
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83 | * |
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84 | * @param ea : GUI eventadapter to use for initialization. |
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85 | * @param us : GUI actionadapter to use for initialization. |
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86 | */ |
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87 | virtual void init(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& us); |
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88 | |
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89 | /** handle events, return true if handled, false otherwise.*/ |
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90 | virtual bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& us); |
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91 | |
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92 | /** Get the keyboard and mouse usage of this manipulator.*/ |
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93 | virtual void getUsage(osg::ApplicationUsage& usage) const; |
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94 | |
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95 | void setTrackNode(osg::Node* node); |
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96 | osg::Node* getTrackNode() { return _trackNodePath.empty() ? 0 : _trackNodePath.back().get(); } |
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97 | |
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98 | void computeNodeWorldToLocal(osg::Matrixd& worldToLocal) const; |
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99 | void computeNodeLocalToWorld(osg::Matrixd& localToWorld) const; |
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100 | bool validateNodePath() const; |
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101 | osg::NodePath getNodePath() const; |
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102 | |
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103 | typedef std::vector< osg::observer_ptr<osg::Node> > ObserverNodePath; |
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104 | |
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105 | ObserverNodePath _trackNodePath; |
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106 | |
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107 | |
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108 | void setTrackNodePath(const osg::NodePath& nodePath) |
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109 | { |
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110 | _trackNodePath.clear(); |
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111 | _trackNodePath.reserve(nodePath.size()); |
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112 | std::copy(nodePath.begin(), nodePath.end(), std::back_inserter(_trackNodePath)); |
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113 | } |
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114 | |
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115 | osg::Vec3 getTrackNodeCenter(); |
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116 | |
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117 | protected: |
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118 | /** |
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119 | * \brief Destructor. Because it is protected, no explicit delete myPointer by external caller is possible. |
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120 | * This forces the class to be used with osg::ref pointers. |
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121 | */ |
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122 | virtual ~FreeManipulator(); |
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123 | |
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124 | /** |
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125 | * \brief This function queries the space mouse driver instance and calculates the resultung movement of the manipulator. |
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126 | * |
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127 | * @return : True if calculation was successful. |
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128 | */ |
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129 | bool calcMovement(); |
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130 | |
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131 | /** |
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132 | * Position of the manipulator. |
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133 | */ |
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134 | osg::Vec3d _position; |
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135 | |
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136 | /** |
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137 | * Attitude of the manipulator. |
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138 | */ |
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139 | osg::Quat _attitude; |
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140 | |
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141 | /** |
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142 | * Pointer to the space mouse driver instance. |
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143 | */ |
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144 | SpaceMouse* _spaceMouse; |
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145 | }; |
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146 | |
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147 | } // END NAMESPACE |
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