source: osgVisual/trunk/include/draw3D/visual_draw3D.h @ 301

Last change on this file since 301 was 221, checked in by Torben Dannhauer, 14 years ago

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1#pragma once
2/* -*-c++-*- osgVisual - Copyright (C) 2009-2011 Torben Dannhauer
3 *
4 * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under
5 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
6 * (at your option) any later version.  The full license is in LICENSE file
7 * included with this distribution, and on the openscenegraph.org website.
8 *
9 * osgVisual requires for some proprietary modules a license from the correspondig manufacturer.
10 * You have to aquire licenses for all used proprietary modules.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * OpenSceneGraph Public License for more details.
16*/
17
18#include <osg/CoordinateSystemNode>
19#include <osg/Geode>
20#include <osg/Geometry>
21#include <osg/Node>
22
23#include <osgViewer/Viewer>
24
25namespace osgVisual
26{
27
28class visual_draw3D : public osg::Node
29{
30        #include <leakDetection.h>
31public:
32        visual_draw3D(void);
33        virtual ~visual_draw3D(void);
34        void init( osg::CoordinateSystemNode* rootNode_, osgViewer::Viewer *viewer_ );
35};
36
37}       // END NAMESPACE
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