1 | #pragma once |
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2 | /* -*-c++-*- osgVisual - Copyright (C) 2009-2011 Torben Dannhauer |
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3 | * |
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4 | * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under |
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5 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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6 | * (at your option) any later version. The full license is in LICENSE file |
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7 | * included with this distribution, and on the openscenegraph.org website. |
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8 | * |
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9 | * osgVisual requires for some proprietary modules a license from the correspondig manufacturer. |
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10 | * You have to aquire licenses for all used proprietary modules. |
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11 | * |
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12 | * This library is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | * OpenSceneGraph Public License for more details. |
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16 | */ |
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17 | |
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18 | // XML Parser |
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19 | #include <stdio.h> |
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20 | #include <libxml/parser.h> |
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21 | #include <libxml/tree.h> |
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22 | |
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23 | |
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24 | #include <osg/Referenced> |
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25 | #include <osg/Notify> |
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26 | |
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27 | #include <osgViewer/Viewer> |
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28 | |
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29 | #include <osgDB/ReadFile> |
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30 | |
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31 | // OSG eventhandler |
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32 | #include <osgViewer/ViewerEventHandlers> |
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33 | |
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34 | // OSG manipulator |
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35 | #include <osgGA/TrackballManipulator> |
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36 | #include <osgGA/FlightManipulator> |
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37 | #include <osgGA/DriveManipulator> |
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38 | #include <osgGA/KeySwitchMatrixManipulator> |
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39 | #include <osgGA/StateSetManipulator> |
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40 | #include <osgGA/AnimationPathManipulator> |
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41 | #include <osgGA/TerrainManipulator> |
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42 | #include <osgGA/NodeTrackerManipulator> |
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43 | |
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44 | // Spacenavigator manipulator |
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45 | #ifdef USE_SPACENAVIGATOR |
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46 | #include <manip_spaceMouse.h> |
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47 | #include <manip_nodeTrackerSpaceMouse.h> |
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48 | #include <manip_freeSpaceMouse.h> |
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49 | #endif |
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50 | |
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51 | // Object mounted manipulator |
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52 | #include <manip_objectMounted.h> |
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53 | |
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54 | #ifdef USE_DISTORTION |
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55 | // Distortion |
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56 | #include <visual_distortion.h> |
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57 | #endif |
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58 | |
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59 | #ifdef USE_SKY_SILVERLINING |
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60 | // Sky |
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61 | #include <visual_skySilverLining.h> |
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62 | #endif |
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63 | |
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64 | // DataIO |
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65 | #include <visual_dataIO.h> |
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66 | #include <object_updater.h> |
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67 | |
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68 | // visual_object |
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69 | #include <visual_object.h> |
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70 | |
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71 | // visual_hud |
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72 | #include <visual_hud.h> |
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73 | #include <visual_debug_hud.h> |
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74 | |
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75 | // visual_draw2D |
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76 | #include <visual_draw2D.h> |
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77 | #include <visual_draw3D.h> |
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78 | |
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79 | // visual util |
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80 | #include <visual_util.h> |
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81 | |
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82 | // visual_vista2D |
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83 | #ifdef USE_VISTA2D |
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84 | #include <visual_vista2D.h> |
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85 | #endif |
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86 | |
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87 | // Test |
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88 | #include <dataIO_transportContainer.h> |
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89 | #include <osgDB/OutputStream> |
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90 | #include <iostream> |
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91 | |
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92 | |
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93 | |
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94 | |
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95 | namespace osgVisual |
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96 | { |
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97 | |
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98 | class visual_core : public osg::Referenced |
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99 | { |
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100 | #include <leakDetection.h> |
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101 | |
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102 | public: |
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103 | visual_core(osg::ArgumentParser& arguments_); |
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104 | void initialize(); |
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105 | void shutdown(); |
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106 | |
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107 | void addManipulators(); |
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108 | void parseScenery(xmlNode * a_node); |
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109 | bool loadTerrain(osg::ArgumentParser& arguments_); |
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110 | bool checkCommandlineArgumentsForFinalErrors(); |
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111 | |
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112 | void setupScenery(); |
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113 | void trackNode( osg::Node* node_ ); |
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114 | void trackNode( int trackingID ); |
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115 | int getCurrentTrackingID(){return currentTrackingID;}; |
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116 | |
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117 | protected: |
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118 | virtual ~visual_core(void); |
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119 | |
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120 | |
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121 | private: |
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122 | void mainLoop(); |
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123 | |
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124 | /** |
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125 | * Argument object, with contains all commandline arguments, which where called during programm sstartup |
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126 | */ |
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127 | osg::ArgumentParser& arguments; |
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128 | |
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129 | /** |
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130 | * This CSN is at the top node on the complete scenery. Only the nodes for distortion are located above this node. |
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131 | */ |
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132 | osg::ref_ptr<osg::CoordinateSystemNode> rootNode; |
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133 | |
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134 | /** |
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135 | * Reference pointer to the viewer instance. The viewer is the core of the graphical subsystem. |
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136 | */ |
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137 | osg::ref_ptr<osgViewer::Viewer> viewer; |
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138 | |
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139 | /** |
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140 | * XML configuration filename. |
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141 | */ |
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142 | std::string configFilename; |
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143 | |
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144 | |
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145 | #ifdef USE_SPACENAVIGATOR |
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146 | /** |
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147 | * Spacemouse node tracker manipulator |
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148 | */ |
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149 | osg::ref_ptr<NodeTrackerSpaceMouse> mouseTrackerManip; |
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150 | |
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151 | /** |
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152 | * Space mouse hardware driver instance |
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153 | */ |
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154 | SpaceMouse* mouse; |
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155 | #endif |
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156 | |
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157 | /** |
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158 | * This Matrix manipulator is used for controlling Camera by Nodes. |
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159 | */ |
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160 | osg::ref_ptr<objectMountedManipulator> objectMountedCameraManip; |
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161 | |
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162 | |
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163 | #ifdef USE_SKY_SILVERLINING |
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164 | /** |
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165 | * Silverlining Sky instance |
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166 | */ |
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167 | osg::ref_ptr<visual_skySilverLining> sky; |
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168 | |
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169 | xmlNode* skySilverliningConfig; |
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170 | #endif |
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171 | |
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172 | #ifdef USE_DISTORTION |
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173 | /** |
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174 | * Distortion instance. |
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175 | */ |
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176 | osg::ref_ptr<visual_distortion> distortion; |
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177 | |
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178 | xmlNode* distortionConfig; |
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179 | #endif |
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180 | |
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181 | osg::ref_ptr<visual_object> testObj; |
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182 | |
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183 | osg::ref_ptr<osgGA::NodeTrackerManipulator> nt; |
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184 | |
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185 | osg::ref_ptr<visual_debug_hud> hud; |
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186 | |
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187 | int currentTrackingID; |
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188 | }; |
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189 | |
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190 | } // END NAMESPACE |
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