source: osgVisual/trunk/include/core/core_manipulator.h @ 233

Last change on this file since 233 was 231, checked in by Torben Dannhauer, 14 years ago

Reloaced eventhandler and manipulator in a dedicated manipulator and tracking class (preparation for automatic tracking by extLink)

File size: 2.7 KB
Line 
1/* -*-c++-*- osgVisual - Copyright (C) 2009-2011 Torben Dannhauer
2 *
3 * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under
4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5 * (at your option) any later version.  The full license is in LICENSE file
6 * included with this distribution, and on the openscenegraph.org website.
7 *
8 * osgVisual requires for some proprietary modules a license from the correspondig manufacturer.
9 * You have to aquire licenses for all used proprietary modules.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 * OpenSceneGraph Public License for more details.
15*/
16
17#include <osg/Node>
18#include <osg/Notify>
19#include <osg/ArgumentParser>
20#include <osgViewer/Viewer>
21
22#include <visual_dataIO.h>
23
24// OSG Eventhandler
25#include <osgViewer/ViewerEventHandlers>
26
27// OSG manipulator
28#include <osgGA/TrackballManipulator>
29#include <osgGA/FlightManipulator>
30#include <osgGA/DriveManipulator>
31#include <osgGA/KeySwitchMatrixManipulator>
32#include <osgGA/StateSetManipulator>
33#include <osgGA/AnimationPathManipulator>
34#include <osgGA/TerrainManipulator>
35#include <osgGA/NodeTrackerManipulator>
36
37// Spacenavigator manipulator
38#ifdef USE_SPACENAVIGATOR
39#include <manip_spaceMouse.h>
40#include <manip_nodeTrackerSpaceMouse.h>
41#include <manip_freeSpaceMouse.h>
42#endif
43
44// Object mounted manipulator
45#include <manip_objectMounted.h>
46
47
48
49
50namespace osgVisual
51{ 
52
53class core_manipulator : public osg::Node
54{
55        #include <leakDetection.h>
56public:
57        core_manipulator();
58        ~core_manipulator(){};
59
60        bool init(osgViewer::Viewer* viewer, osg::ArgumentParser& arguments, std::string configFilename, osg::Node* rootNode);
61        void shutdown();
62        void trackNode( osg::Node* node_ );
63        void trackNode( int trackingID );
64        int getCurrentTrackingID(){return _currentTrackingID;};
65
66private:
67
68#ifdef USE_SPACENAVIGATOR
69        /**
70         * Spacemouse node tracker manipulator
71         */ 
72        osg::ref_ptr<NodeTrackerSpaceMouse> _mouseTrackerManip;
73
74        /**
75         * Space mouse hardware driver instance
76         */ 
77        SpaceMouse* _mouse;
78#endif
79
80        /**
81         * This Matrix manipulator is used for controlling Camera by Nodes.
82         */ 
83        osg::ref_ptr<objectMountedManipulator> _objectMountedCameraManip;
84
85        /**
86         * Classical OSG NodeTrackerManipulator
87         */ 
88        osg::ref_ptr<osgGA::NodeTrackerManipulator> _nt;
89
90        /**
91         * ID of the currently tracked ID
92         */ 
93        int _currentTrackingID;
94
95        /**
96         * Pointer to the  scene root node
97         */ 
98        osg::ref_ptr<osg::Node> _rootNode;
99};
100
101}       // END NAMESPACE
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