[231] | 1 | /* -*-c++-*- osgVisual - Copyright (C) 2009-2011 Torben Dannhauer |
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| 2 | * |
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| 3 | * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * osgVisual requires for some proprietary modules a license from the correspondig manufacturer. |
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| 9 | * You have to aquire licenses for all used proprietary modules. |
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| 10 | * |
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| 11 | * This library is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 14 | * OpenSceneGraph Public License for more details. |
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| 15 | */ |
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| 16 | |
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| 17 | #include <osg/Node> |
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| 18 | #include <osg/Notify> |
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| 19 | #include <osg/ArgumentParser> |
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| 20 | #include <osgViewer/Viewer> |
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| 21 | |
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| 22 | #include <visual_dataIO.h> |
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| 23 | |
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| 24 | // OSG Eventhandler |
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| 25 | #include <osgViewer/ViewerEventHandlers> |
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| 26 | |
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| 27 | // OSG manipulator |
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| 28 | #include <osgGA/TrackballManipulator> |
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| 29 | #include <osgGA/FlightManipulator> |
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| 30 | #include <osgGA/DriveManipulator> |
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| 31 | #include <osgGA/KeySwitchMatrixManipulator> |
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| 32 | #include <osgGA/StateSetManipulator> |
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| 33 | #include <osgGA/AnimationPathManipulator> |
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| 34 | #include <osgGA/TerrainManipulator> |
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| 35 | #include <osgGA/NodeTrackerManipulator> |
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| 36 | |
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| 37 | // Spacenavigator manipulator |
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| 38 | #ifdef USE_SPACENAVIGATOR |
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| 39 | #include <manip_spaceMouse.h> |
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| 40 | #include <manip_nodeTrackerSpaceMouse.h> |
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| 41 | #include <manip_freeSpaceMouse.h> |
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| 42 | #endif |
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| 43 | |
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| 44 | // Object mounted manipulator |
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| 45 | #include <manip_objectMounted.h> |
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| 46 | |
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| 47 | |
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| 48 | |
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| 49 | |
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| 50 | namespace osgVisual |
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| 51 | { |
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| 52 | |
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| 53 | class core_manipulator : public osg::Node |
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| 54 | { |
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| 55 | #include <leakDetection.h> |
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| 56 | public: |
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| 57 | core_manipulator(); |
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| 58 | ~core_manipulator(){}; |
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| 59 | |
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| 60 | bool init(osgViewer::Viewer* viewer, osg::ArgumentParser& arguments, std::string configFilename, osg::Node* rootNode); |
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| 61 | void shutdown(); |
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| 62 | void trackNode( osg::Node* node_ ); |
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| 63 | void trackNode( int trackingID ); |
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| 64 | int getCurrentTrackingID(){return _currentTrackingID;}; |
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| 65 | |
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| 66 | private: |
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| 67 | |
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| 68 | #ifdef USE_SPACENAVIGATOR |
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| 69 | /** |
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| 70 | * Spacemouse node tracker manipulator |
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| 71 | */ |
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| 72 | osg::ref_ptr<NodeTrackerSpaceMouse> _mouseTrackerManip; |
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| 73 | |
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| 74 | /** |
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| 75 | * Space mouse hardware driver instance |
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| 76 | */ |
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| 77 | SpaceMouse* _mouse; |
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| 78 | #endif |
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| 79 | |
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| 80 | /** |
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| 81 | * This Matrix manipulator is used for controlling Camera by Nodes. |
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| 82 | */ |
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| 83 | osg::ref_ptr<objectMountedManipulator> _objectMountedCameraManip; |
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| 84 | |
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| 85 | /** |
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| 86 | * Classical OSG NodeTrackerManipulator |
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| 87 | */ |
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| 88 | osg::ref_ptr<osgGA::NodeTrackerManipulator> _nt; |
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| 89 | |
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| 90 | /** |
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| 91 | * ID of the currently tracked ID |
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| 92 | */ |
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| 93 | int _currentTrackingID; |
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| 94 | |
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| 95 | /** |
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| 96 | * Pointer to the scene root node |
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| 97 | */ |
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| 98 | osg::ref_ptr<osg::Node> _rootNode; |
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| 99 | }; |
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| 100 | |
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| 101 | } // END NAMESPACE |
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