source: osgVisual/src/manip_Spacemouse/manip_spaceMouse.cpp @ 32

Last change on this file since 32 was 31, checked in by Torben Dannhauer, 15 years ago

Adding first version of osgVisual!!

File size: 4.8 KB
Line 
1/* -*-c++-*- osgVisual - Copyright (C) 2009-2010 Torben Dannhauer
2 *
3 * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under
4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5 * (at your option) any later version.  The full license is in LICENSE file
6 * included with this distribution, and on the openscenegraph.org website.
7 *
8 * osgVisual requires for some proprietary modules a license from the correspondig manufacturer.
9 * You have to aquire licenses for all used proprietary modules.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 * OpenSceneGraph Public License for more details.
15*/
16
17#include <manip_spaceMouse.h>
18
19#define _ATL_APARTMENT_THREADED
20#define _ATL_NO_AUTOMATIC_NAMESPACE
21
22#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS      // some CString constructors will be explicit
23
24#define _WIN32_DCOM
25
26#include <objbase.h>
27#include <atlbase.h>
28#include <atlcom.h>
29#include <atlwin.h>
30#include <atltypes.h>
31#include <atlctl.h>
32#include <atlhost.h>
33
34
35
36using namespace ATL;
37using namespace osgVisual;
38
39
40#import "progid:TDxInput.Device" no_namespace
41
42class SpaceMouse::SpaceMouseImpl
43{
44public:
45    enum SupportedStatus
46    {
47        DETECTION_PENDING,
48        SUPPORTED,
49        NOT_SUPPORTED
50    };
51
52    SpaceMouseImpl() : _supported(DETECTION_PENDING)
53    {
54    }
55
56    SupportedStatus isSupported() const
57    {
58        return(_supported);
59    }
60
61    int initialize()
62    {
63        HRESULT hr = ::CoInitializeEx(NULL, COINIT_MULTITHREADED);
64
65        // Create the device object
66        hr = _3DxDevice.CoCreateInstance(__uuidof(Device));
67        if (SUCCEEDED(hr))
68        {
69            CComPtr<ISimpleDevice> _3DxSimpleDevice;
70
71            hr = _3DxDevice.QueryInterface(&_3DxSimpleDevice);
72            if (SUCCEEDED(hr))
73            {
74                // Get the interfaces to the sensor and the keyboard;
75                _3DSensor   = _3DxSimpleDevice->Sensor;
76                _3DKeyboard = _3DxSimpleDevice->Keyboard;
77
78                // Associate a configuration with this device
79                hr = _3DxSimpleDevice->LoadPreferences(_T("RBAnimation"));
80                // Connect to the driver
81                hr = _3DxSimpleDevice->Connect();
82
83                _supported = SUPPORTED;
84
85                return(1); //Base::SUCCESS
86            }
87        }
88
89        _supported = NOT_SUPPORTED;
90
91        return(0);      //Base::FAILURE
92    }
93
94    void shutdown()
95    {
96        if (_3DSensor)
97            _3DSensor.Release();
98
99        if (_3DKeyboard)
100            _3DKeyboard.Release();
101
102        if (_3DxDevice)
103        {
104            _3DxDevice->Disconnect();
105            _3DxDevice.Release();
106        }
107    }
108
109
110    int getTranslations(double& dTX, double& dTY, double& dTZ)
111    {
112        try {
113            CComPtr<IVector3D> pTranslation = _3DSensor->Translation;
114
115            double dTransFactor = pTranslation->Length;
116            dTransFactor /= 5.0;
117
118            dTX = pTranslation->X * dTransFactor;
119            dTY = pTranslation->Y * dTransFactor;
120            dTZ = pTranslation->Z * dTransFactor;
121
122            pTranslation.Release();
123        }
124        catch (...)
125        {
126            return 0;   //Base::FAILURE
127        }
128
129        return 1;       //Base::SUCCESS
130    }
131
132    int getRotations(double& dRX, double& dRY, double& dRZ)
133    {
134        try {
135            CComPtr<IAngleAxis> pRotation = _3DSensor->Rotation;
136
137            double dRotAngle = pRotation->Angle;
138            dRotAngle /= 4000.0;
139
140            dRX = pRotation->X * dRotAngle;
141            dRY = pRotation->Y * dRotAngle;
142            dRZ = pRotation->Z * dRotAngle;
143
144            pRotation.Release();
145        }
146        catch (...)
147        {
148            return 0;   //Base::FAILURE
149        }
150
151        return 1;       //Base::SUCCESS
152    }
153
154private:
155    SupportedStatus _supported;
156
157    CComPtr<ISimpleDevice> _3DxDevice;
158    CComPtr<ISensor>       _3DSensor;
159    CComPtr<IKeyboard>     _3DKeyboard;
160};
161
162
163
164
165
166
167
168
169SpaceMouse::SpaceMouse() : _spaceMouseImpl(new SpaceMouseImpl)
170{
171}
172
173SpaceMouse::~SpaceMouse()
174{
175    delete _spaceMouseImpl;
176}
177
178int SpaceMouse::initialize()
179{
180    return(_spaceMouseImpl->initialize());
181}
182
183void SpaceMouse::shutdown()
184{
185    _spaceMouseImpl->shutdown();
186}
187
188int SpaceMouse::getTranslations(double& dX, double& dY, double& dZ)
189{
190    dX = 0;
191    dY = 0;
192    dZ = 0;
193    return(_spaceMouseImpl->getTranslations(dX, dY, dZ));
194}
195
196int SpaceMouse::getRotations(double& dX, double& dY, double& dZ)
197{
198    dX = 0;
199    dY = 0;
200    dZ = 0;
201    return(_spaceMouseImpl->getRotations(dX, dY, dZ));
202}
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