[31] | 1 | /* -*-c++-*- osgVisual - Copyright (C) 2009-2010 Torben Dannhauer |
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| 2 | * |
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| 3 | * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * osgVisual requires for some proprietary modules a license from the correspondig manufacturer. |
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| 9 | * You have to aquire licenses for all used proprietary modules. |
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| 10 | * |
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| 11 | * This library is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 14 | * OpenSceneGraph Public License for more details. |
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| 15 | */ |
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| 16 | |
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| 17 | #include <manip_objectMounted.h> |
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| 18 | |
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| 19 | |
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| 20 | |
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| 21 | using namespace osg; |
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| 22 | using namespace osgGA; |
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| 23 | using namespace osgVisual; |
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| 24 | |
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| 25 | objectMountedManipulator::objectMountedManipulator() |
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| 26 | { |
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| 27 | } |
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| 28 | |
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| 29 | objectMountedManipulator::~objectMountedManipulator() |
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| 30 | { |
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| 31 | } |
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| 32 | |
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| 33 | void objectMountedManipulator::init(const GUIEventAdapter& ,GUIActionAdapter& ) |
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| 34 | { |
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| 35 | } |
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| 36 | |
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| 37 | void objectMountedManipulator::getUsage(osg::ApplicationUsage& usage) const |
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| 38 | { |
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| 39 | } |
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| 40 | |
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| 41 | bool objectMountedManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& us) |
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| 42 | { |
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| 43 | switch(ea.getEventType()) |
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| 44 | { |
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| 45 | case(GUIEventAdapter::FRAME): |
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| 46 | if (attachedObject.valid()) |
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| 47 | { |
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| 48 | setByMatrix( attachedObject->getCameraMatrix() ); |
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| 49 | } |
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| 50 | return false; |
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| 51 | default: |
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| 52 | break; |
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| 53 | } |
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| 54 | |
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| 55 | return false; |
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| 56 | } |
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| 57 | |
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| 58 | void objectMountedManipulator::setByMatrix(const osg::Matrixd& matrix) |
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| 59 | { |
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| 60 | manipMatrix = matrix; |
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| 61 | } |
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| 62 | |
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| 63 | osg::Matrixd objectMountedManipulator::getMatrix() const |
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| 64 | { |
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| 65 | return manipMatrix; |
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| 66 | } |
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| 67 | |
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| 68 | osg::Matrixd objectMountedManipulator::getInverseMatrix() const |
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| 69 | { |
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| 70 | return osg::Matrixd::inverse(manipMatrix); |
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| 71 | } |
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