[31] | 1 | /* -*-c++-*- osgVisual - Copyright (C) 2009-2010 Torben Dannhauer |
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| 2 | * |
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| 3 | * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * osgVisual requires for some proprietary modules a license from the correspondig manufacturer. |
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| 9 | * You have to aquire licenses for all used proprietary modules. |
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| 10 | * |
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| 11 | * This library is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 14 | * OpenSceneGraph Public License for more details. |
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| 15 | */ |
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| 16 | |
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| 17 | #include <visual_hud.h> |
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| 18 | |
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| 19 | using namespace osgVisual; |
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| 20 | |
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| 21 | visual_hud::visual_hud(void) |
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| 22 | { |
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| 23 | } |
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| 24 | |
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| 25 | visual_hud::~visual_hud(void) |
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| 26 | { |
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| 27 | } |
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| 28 | |
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| 29 | bool visual_hud::init( osgViewer::Viewer *viewer_ ) |
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| 30 | { |
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| 31 | screen_width = viewer_->getCamera()->getViewport()->width(); |
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| 32 | screen_height = viewer_->getCamera()->getViewport()->height(); |
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| 33 | |
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| 34 | visual_draw2D::getInstance()->addDrawContent( addContent(), "HUD" ); |
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| 35 | |
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| 36 | return true; |
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| 37 | } |
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| 38 | |
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| 39 | osg::ref_ptr<osg::Geode> visual_hud::addContent() |
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| 40 | { |
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| 41 | osg::ref_ptr<osg::Geode> hudGeode = this; |
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| 42 | |
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| 43 | // turn lighting off |
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| 44 | osg::StateSet* stateset = hudGeode->getOrCreateStateSet(); |
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| 45 | stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF); |
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| 46 | |
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| 47 | // create background |
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| 48 | { |
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| 49 | // configuring background shape |
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| 50 | float depth = -0.1; // Paint background behind text. |
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| 51 | osg::Vec4f bgColor_rgba = osg::Vec4(1.0f,1.0,0.8f,0.2f); |
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| 52 | osg::Vec3 hudCenter = osg::Vec3((float)(screen_width/2), (float)(screen_height/2), 0.0); |
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| 53 | float baseSize = 200; |
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| 54 | float addSize = 70; |
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| 55 | |
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| 56 | |
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| 57 | osg::Geometry* hudBackground = new osg::Geometry; |
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| 58 | |
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| 59 | osg::Vec3Array* vertices = new osg::Vec3Array; |
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| 60 | vertices->push_back(hudCenter+osg::Vec3(baseSize+addSize, baseSize, depth)); |
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| 61 | vertices->push_back(hudCenter+osg::Vec3(baseSize, baseSize+addSize, depth)); |
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| 62 | vertices->push_back(hudCenter+osg::Vec3(-baseSize , baseSize+addSize, depth)); |
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| 63 | vertices->push_back(hudCenter+osg::Vec3(-baseSize-addSize, baseSize,depth)); |
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| 64 | vertices->push_back(hudCenter+osg::Vec3(-baseSize-addSize, -baseSize,depth)); |
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| 65 | vertices->push_back(hudCenter+osg::Vec3(-baseSize , -baseSize-addSize, depth)); |
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| 66 | vertices->push_back(hudCenter+osg::Vec3(baseSize, -baseSize-addSize, depth)); |
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| 67 | vertices->push_back(hudCenter+osg::Vec3(baseSize+addSize, -baseSize, depth)); |
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| 68 | hudBackground->setVertexArray(vertices); |
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| 69 | |
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| 70 | osg::Vec3Array* normals = new osg::Vec3Array; |
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| 71 | normals->push_back(osg::Vec3(0.0f,0.0f,1.0f)); |
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| 72 | hudBackground->setNormalArray(normals); |
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| 73 | hudBackground->setNormalBinding(osg::Geometry::BIND_OVERALL); |
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| 74 | |
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| 75 | osg::Vec4Array* colors = new osg::Vec4Array; |
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| 76 | colors->push_back( bgColor_rgba ); |
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| 77 | hudBackground->setColorArray(colors); |
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| 78 | hudBackground->setColorBinding(osg::Geometry::BIND_OVERALL); |
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| 79 | |
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| 80 | hudBackground->addPrimitiveSet(new osg::DrawArrays(GL_POLYGON,0,8)); |
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| 81 | |
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| 82 | osg::StateSet* stateset = hudBackground->getOrCreateStateSet(); |
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| 83 | stateset->setMode(GL_BLEND,osg::StateAttribute::ON); |
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| 84 | stateset->setRenderingHint(osg::StateSet::TRANSPARENT_BIN); |
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| 85 | |
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| 86 | hudGeode->addDrawable(hudBackground); |
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| 87 | } |
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| 88 | |
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| 89 | // Add Text: |
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| 90 | //osg::Vec3 position(550.0f,450.0f,0.0f); |
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| 91 | osg::Vec3 position(100.0f,100.0f,0.0f); |
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| 92 | osg::Vec3 delta(0.0f,-120.0f,0.0f); |
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| 93 | std::string timesFont("fonts/arial.ttf"); |
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| 94 | { |
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| 95 | osgText::Text* text = new osgText::Text; |
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| 96 | hudGeode->addDrawable( text ); |
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| 97 | |
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| 98 | text->setFont(timesFont); |
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| 99 | text->setPosition(position); |
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| 100 | text->setText("Head Up Displays\nare simple ;-)"); |
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| 101 | |
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| 102 | position += delta; |
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| 103 | } |
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| 104 | |
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| 105 | return hudGeode.get(); |
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| 106 | } |
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