[32] | 1 | #pragma once |
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| 2 | /* -*-c++-*- osgVisual - Copyright (C) 2009-2010 Torben Dannhauer |
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| 3 | * |
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| 4 | * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under |
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| 5 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 6 | * (at your option) any later version. The full license is in LICENSE file |
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| 7 | * included with this distribution, and on the openscenegraph.org website. |
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| 8 | * |
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| 9 | * osgVisual requires for some proprietary modules a license from the correspondig manufacturer. |
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| 10 | * You have to aquire licenses for all used proprietary modules. |
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| 11 | * |
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| 12 | * This library is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * OpenSceneGraph Public License for more details. |
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| 16 | */ |
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| 17 | |
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| 18 | #include <visual_draw2D.h> |
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| 19 | |
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| 20 | |
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| 21 | namespace osgVisual |
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| 22 | { |
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| 23 | |
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| 24 | /** |
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| 25 | * \brief This class demonstrates how to build a Head Up Display. |
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| 26 | * |
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| 27 | * Replace addContent() to integrate own content. |
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| 28 | * |
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| 29 | * @todo : Check, if the update logic should be implemtented in draw2D or here in. |
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| 30 | * |
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| 31 | * @author Torben Dannhauer |
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| 32 | * @date Sep 2009 |
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| 33 | */ |
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| 34 | class visual_hud : public osg::Geode |
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| 35 | { |
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[88] | 36 | #include <leakDetection.h> |
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[32] | 37 | public: |
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| 38 | /** |
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| 39 | * \brief Empty Constructor. |
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| 40 | * |
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| 41 | */ |
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| 42 | visual_hud(void); |
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| 43 | |
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| 44 | /** |
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| 45 | * \brief Empty Destructor. |
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| 46 | * |
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| 47 | */ |
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| 48 | ~visual_hud(void); |
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| 49 | |
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| 50 | /** |
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| 51 | * \brief This function initializes the HUD. |
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| 52 | * |
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| 53 | * @param viewer_ : Pointer to the viewer instance to get screen size and screen width. |
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| 54 | * @return : True if initialization was successful. |
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| 55 | */ |
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| 56 | bool init(osgViewer::Viewer *viewer_ ); |
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| 57 | |
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| 58 | private: |
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| 59 | /** |
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| 60 | * \brief This function contains the code to display in the HUD. |
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| 61 | * |
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| 62 | * Subclass this function to integrate own content. |
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| 63 | * |
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| 64 | * @return Pointer to the Geode which contains the HUD content. |
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| 65 | */ |
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| 66 | osg::ref_ptr<osg::Geode> addContent(); |
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| 67 | |
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| 68 | /** |
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| 69 | * This variable contains the width of the rendering screen during the initialization of this node. |
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| 70 | */ |
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| 71 | int screen_width; |
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| 72 | |
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| 73 | /** |
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| 74 | * This variable contains the height of the rendering screen during the initialization of this node. |
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| 75 | */ |
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| 76 | int screen_height; |
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| 77 | }; |
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| 78 | |
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| 79 | } // END NAMESPACE |
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