[32] | 1 | #pragma once |
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| 2 | /* -*-c++-*- osgVisual - Copyright (C) 2009-2010 Torben Dannhauer |
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| 3 | * |
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| 4 | * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under |
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| 5 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 6 | * (at your option) any later version. The full license is in LICENSE file |
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| 7 | * included with this distribution, and on the openscenegraph.org website. |
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| 8 | * |
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| 9 | * osgVisual requires for some proprietary modules a license from the correspondig manufacturer. |
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| 10 | * You have to aquire licenses for all used proprietary modules. |
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| 11 | * |
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| 12 | * This library is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * OpenSceneGraph Public License for more details. |
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| 16 | */ |
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| 17 | |
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| 18 | #include <osg/Referenced> |
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| 19 | #include <osg/Geometry> |
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| 20 | #include <osg/Geode> |
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| 21 | #include <osg/CoordinateSystemNode> |
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| 22 | #include <osgText/Text> |
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| 23 | #include <osgViewer/Viewer> |
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| 24 | #include <osg/MatrixTransform> |
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| 25 | |
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| 26 | #include <visual_util.h> |
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| 27 | |
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| 28 | |
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| 29 | namespace osgVisual |
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| 30 | { |
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[88] | 31 | #include <leakDetection.h> |
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[32] | 32 | |
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| 33 | /** |
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| 34 | * \brief This class is the interface to place 2D drawings in screen coordinates over the rendered 3D scene, but before POST_RENDER actions like distortion. |
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| 35 | * |
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| 36 | * This class is realized as singleton to make sure that only one interface controls the 2D drawing. |
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| 37 | * It is derived vom osg::Geode to be includable into the scenegraph. At every frame, callbacks are possible to use for updating 2D drawings dynamically. |
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| 38 | * |
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| 39 | * If you wish dynamic content in your drawings, implement callbacks in your content geodes. This class is not capable of callbacks, because it is not added into the scenegraph. |
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| 40 | * |
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| 41 | * |
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| 42 | * @author Torben Dannhauer |
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| 43 | * @date Sep 2009 |
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| 44 | */ |
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| 45 | class visual_draw2D : public osg::Referenced |
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| 46 | { |
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| 47 | private: |
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| 48 | /** |
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| 49 | * \brief Constructor : Private accessible to prevent instantiation of thsi class by external caller. |
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| 50 | * |
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| 51 | */ |
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| 52 | visual_draw2D(void); |
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| 53 | |
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| 54 | /** |
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| 55 | * \brief Copy-Constructor: Private accessible to prevent copies (from outside) of this class. |
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| 56 | * |
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| 57 | * @param cc : Instance to copy. Not relevant because this funtion is not implemented. If this function is not definied, |
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| 58 | * the compiler would create a public accessible dafault copy constructor. |
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| 59 | */ |
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| 60 | visual_draw2D(const visual_draw2D& cc); |
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| 61 | |
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| 62 | public: |
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| 63 | /** |
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| 64 | * \brief Destructor: Public accessible to allow external functions to clean up this singleton. |
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| 65 | * |
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| 66 | */ |
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| 67 | ~visual_draw2D(void); |
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| 68 | |
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| 69 | /** |
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| 70 | * \brief This function returns the singleton instance for usage. |
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| 71 | * |
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| 72 | * @return Pointer to the instance. |
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| 73 | */ |
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| 74 | static visual_draw2D* getInstance(); |
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| 75 | |
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| 76 | /** |
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| 77 | * \brief This function initilizes the 2DDraw interface. |
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| 78 | * |
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| 79 | * @param sceneGraphRoot_ : Scene root to add the 2D drawings to. |
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| 80 | * @param viewer_ : Applications main viewer to get the screen resolution |
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| 81 | * @return : True if successful. |
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| 82 | */ |
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| 83 | bool init( osg::CoordinateSystemNode *sceneGraphRoot_, osgViewer::Viewer *viewer_ ); |
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| 84 | |
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| 85 | /** |
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| 86 | * \brief This function shut "drawing interface down. |
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| 87 | * |
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| 88 | * It removes all drawables and shuts them down to allow them to uninstall their updater. |
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| 89 | * |
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| 90 | */ |
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| 91 | void shutdown(); |
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| 92 | |
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| 93 | /** |
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| 94 | * \brief Call this function to add a Geode with drawables which contain 2d content. |
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| 95 | * |
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| 96 | * @param content_ : Geode with drawables to add. |
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| 97 | * @param name_ : Name to set the geode to for further identification. |
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| 98 | * @param renderBinDetail_ : Renderbin to add the content to. 99 is the default for HUD |
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| 99 | * @return : true of adding was successful. |
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| 100 | */ |
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| 101 | bool addDrawContent( osg::Geode* content_, std::string name_,int renderBinDetail_ = 99 ); |
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| 102 | |
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| 103 | /** |
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| 104 | * \brief This function returns a content geode if the name matches the specified one. |
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| 105 | * |
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| 106 | * @param name_ : content to search after. |
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| 107 | * @return : Pointer to the found geode. If no Node with that name is found, NULL is returned. |
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| 108 | */ |
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| 109 | osg::Geode* getDrawContent( std::string name_ ); |
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| 110 | |
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| 111 | /** |
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| 112 | * \brief This function removes Drawcontent specified by name_. |
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| 113 | * |
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| 114 | * @param name_ : Name of drawcontent to remove. |
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| 115 | * @return : Returns true if drawcontent was found and successfully removed. |
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| 116 | */ |
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| 117 | bool removeDrawContent( std::string name_ ); |
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| 118 | |
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| 119 | /** |
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| 120 | * \brief This function removes all drawContents. |
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| 121 | * |
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| 122 | */ |
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| 123 | void removeAllDrawContents(); |
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| 124 | |
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| 125 | /** |
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| 126 | * \brief This function returns the number of registered drawContents. |
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| 127 | * |
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| 128 | * @return : Number of registered drawContents. |
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| 129 | */ |
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| 130 | inline int getDrawContentNum(); |
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| 131 | |
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| 132 | private: |
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| 133 | /** |
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| 134 | * This camera ist NESTED_RENDER and renders all "D drawings. |
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| 135 | * |
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| 136 | * It is rendered after the 3D scene but before POST_RENDER cameras like distortion. |
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| 137 | */ |
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| 138 | osg::ref_ptr<osg::Camera> camera; |
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| 139 | |
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| 140 | /** |
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| 141 | * This Modelviewematrix is the parent for all geodes which contain 2D drawings. To be known by the addContent() funtion, it is a classwide member attribute. |
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| 142 | */ |
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| 143 | osg::ref_ptr<osg::MatrixTransform> draw2DModelViewMatrix; |
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| 144 | |
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| 145 | /** |
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| 146 | * This Projectionmatrix connects the global scenegraph with the 2D modelview matrix. It is used to disconnect the 2D drawing subgraph from the global scenegrpah on shutdown. |
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| 147 | */ |
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| 148 | osg::ref_ptr<osg::Projection> draw2DProjectionMatrix; |
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| 149 | |
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| 150 | /** |
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| 151 | * This flag indicated whether the draw2D interface is initialized. |
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| 152 | */ |
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| 153 | bool initialized; |
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| 154 | |
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| 155 | /** |
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| 156 | * This variable contains the width of the rendering screen during the initialization of this node. |
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| 157 | */ |
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| 158 | int screen_width; |
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| 159 | |
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| 160 | /** |
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| 161 | * This variable contains the height of the rendering screen during the initialization of this node. |
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| 162 | */ |
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| 163 | int screen_height; |
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| 164 | }; |
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| 165 | |
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| 166 | } // END NAMESPACE |
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