[32] | 1 | #pragma once |
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| 2 | /* -*-c++-*- osgVisual - Copyright (C) 2009-2010 Torben Dannhauer |
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| 3 | * |
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| 4 | * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under |
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| 5 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 6 | * (at your option) any later version. The full license is in LICENSE file |
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| 7 | * included with this distribution, and on the openscenegraph.org website. |
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| 8 | * |
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| 9 | * osgVisual requires for some proprietary modules a license from the correspondig manufacturer. |
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| 10 | * You have to aquire licenses for all used proprietary modules. |
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| 11 | * |
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| 12 | * This library is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * OpenSceneGraph Public License for more details. |
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| 16 | */ |
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| 17 | |
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| 18 | #include <osg/Object> |
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| 19 | #include <osg/Matrixd> |
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[73] | 20 | #include <osg/Vec3d> |
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[32] | 21 | |
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| 22 | #include <dataIO_executer.h> |
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| 23 | #include <dataIO_slot.h> |
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| 24 | |
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| 25 | #include <vector> |
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| 26 | |
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| 27 | namespace osgVisual { |
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| 28 | |
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| 29 | class dataIO_transportContainer : public osg::Object |
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| 30 | { |
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| 31 | public: |
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| 32 | META_Object(osgVisual,dataIO_transportContainer); // Required for serializer |
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| 33 | dataIO_transportContainer(const osgVisual::dataIO_transportContainer& tC_, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY): // Required for serializer |
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| 34 | Object(tC_,copyop), |
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| 35 | frameID(tC_.frameID), |
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| 36 | viewMatrix(tC_.viewMatrix), |
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[73] | 37 | eye(tC_.eye), |
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| 38 | center(tC_.center), |
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| 39 | up(tC_.up), |
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[32] | 40 | executer(tC_.executer), |
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| 41 | ioSlots(tC_.ioSlots){} |
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| 42 | dataIO_transportContainer(){} |
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| 43 | virtual ~dataIO_transportContainer(){} |
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| 44 | |
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| 45 | |
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| 46 | |
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| 47 | |
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| 48 | typedef std::vector<osg::ref_ptr<dataIO_executer> > executerList; |
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| 49 | typedef std::vector<osg::ref_ptr<dataIO_slot> > slotList; |
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| 50 | |
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| 51 | private: |
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| 52 | int frameID; |
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| 53 | osg::Matrixd viewMatrix; |
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[73] | 54 | osg::Vec3d eye, center, up; |
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[32] | 55 | executerList executer; |
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| 56 | slotList ioSlots; |
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| 57 | |
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| 58 | // Access functions for Serializer |
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| 59 | public: |
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| 60 | int getFrameID() const {return frameID;} |
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| 61 | void setFrameID(int frameID_ ){frameID=frameID_;} |
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| 62 | |
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[73] | 63 | void setViewMatrix(const osg::Matrixd& viewMatrix_){viewMatrix = viewMatrix_;} |
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[32] | 64 | const osg::Matrixd& getViewMatrix() const {return viewMatrix;} |
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| 65 | |
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[73] | 66 | void setEye(const osg::Vec3d& eye_) { eye = eye_; } |
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| 67 | const osg::Vec3d& getEye() const { return eye; } |
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[70] | 68 | |
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[73] | 69 | void setCenter(const osg::Vec3d& center_) { center = center_; } |
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| 70 | const osg::Vec3d& getCenter() const { return center; } |
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| 71 | |
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| 72 | void setUp(const osg::Vec3d& up_) { up = up_; } |
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| 73 | const osg::Vec3d& getUp() const { return up; } |
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| 74 | |
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[32] | 75 | void setExecuter(const executerList& executer_) {executer=executer_;} |
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| 76 | const executerList& getExecuter() const {return executer;} |
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| 77 | |
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| 78 | void setIOSlots(const slotList& ioSlots_) {ioSlots=ioSlots_;} |
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| 79 | const slotList& getIOSlots() const {return ioSlots;} |
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| 80 | |
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| 81 | |
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| 82 | |
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| 83 | // Usage functions |
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| 84 | void addExecuter( osg::ref_ptr<dataIO_executer> executerToAdd_ ) {executer.push_back(executerToAdd_);} |
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| 85 | void removeAllExecuter() { executer.clear();} |
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| 86 | |
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| 87 | void addSlot( osg::ref_ptr<dataIO_slot> slotToAdd_ ) {ioSlots.push_back(slotToAdd_);} |
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| 88 | void removeAllSlots() {ioSlots.clear();} |
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| 89 | |
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| 90 | }; |
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| 91 | |
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| 92 | } // END NAMESPACE |
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