[32] | 1 | #pragma once |
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| 2 | /* -*-c++-*- osgVisual - Copyright (C) 2009-2010 Torben Dannhauer |
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| 3 | * |
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| 4 | * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under |
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| 5 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 6 | * (at your option) any later version. The full license is in LICENSE file |
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| 7 | * included with this distribution, and on the openscenegraph.org website. |
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| 8 | * |
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| 9 | * osgVisual requires for some proprietary modules a license from the correspondig manufacturer. |
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| 10 | * You have to aquire licenses for all used proprietary modules. |
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| 11 | * |
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| 12 | * This library is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * OpenSceneGraph Public License for more details. |
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| 16 | */ |
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| 17 | |
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| 18 | |
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| 19 | #include <osg/Referenced> |
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| 20 | #include <osg/Notify> |
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| 21 | |
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| 22 | #include <stdio.h> |
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| 23 | #include <fcntl.h> |
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| 24 | #include <sys/types.h> |
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| 25 | #include <string.h> |
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| 26 | #include <winsock2.h> |
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| 27 | #include <stdio.h> |
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| 28 | #include <string.h> |
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| 29 | #include <iostream> |
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| 30 | #include <sstream> |
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| 31 | |
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| 32 | |
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| 33 | namespace osgVisual |
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| 34 | { |
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| 35 | |
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| 36 | //////////////////////////////////////////////////////////// |
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| 37 | // Broadcaster |
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| 38 | // |
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| 39 | // Class definition for broadcasting a buffer to a LAN |
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| 40 | // |
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| 41 | |
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| 42 | class Broadcaster : public osg::Referenced |
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| 43 | { |
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| 44 | public : |
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| 45 | Broadcaster(); |
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| 46 | ~Broadcaster(); |
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| 47 | |
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| 48 | // Initialize Broadcaster and its socket. |
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| 49 | bool init(const short port_ = 0); |
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| 50 | |
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| 51 | // Set a recipient host. If this is used, the Broadcaster |
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| 52 | // no longer broadcasts, but rather directs UDP packets at |
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| 53 | // host. |
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| 54 | void setDestinationHost( const char *hostname ); |
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| 55 | |
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| 56 | // Send/broadcasts the buffer |
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| 57 | void transmitBuffer( const char* buffer, const unsigned int size ); |
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| 58 | |
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| 59 | private : |
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| 60 | |
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| 61 | SOCKET _so; // Socket-Handle |
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| 62 | |
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| 63 | bool _initialized; // Initialized Flag |
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| 64 | short _port; // Socketport |
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| 65 | |
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| 66 | SOCKADDR_IN saddr; // Datenstruktur zum Verwalten der SocketDaten der Protokollfamilie (Port, IP etc.) |
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| 67 | |
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| 68 | unsigned long _destinationAddress; // Destinationaddress |
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| 69 | |
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| 70 | WORD requestedWSAVersion; |
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| 71 | }; |
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| 72 | |
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| 73 | /////////////////////////////////////////////////////////// |
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| 74 | // Receiver |
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| 75 | // |
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| 76 | // Class definition for the recipient of a broadcasted message |
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| 77 | // |
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| 78 | class Receiver : public osg::Referenced |
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| 79 | { |
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| 80 | public : |
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| 81 | |
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| 82 | Receiver(); |
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| 83 | ~Receiver(); |
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| 84 | |
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| 85 | // Initialize Reciever and its socket. |
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| 86 | bool init( const short port_ ); |
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| 87 | |
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| 88 | /** |
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| 89 | * \brief Sync does a blocking wait to recieve next message |
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| 90 | * |
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| 91 | * Why max Datagram size of ~65000 bytes : http://www.erg.abdn.ac.uk/users/gorry/eg3567/inet-pages/udp.html |
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| 92 | * Good introduction into WSA sockets: http://www.htwm.de/~win/vorlesungen/sockets.pdf |
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| 93 | * |
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| 94 | * |
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| 95 | * @param writeInto_ : Stringstream to write socket data into |
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| 96 | */ |
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| 97 | void waitBlockingforSocketData( std::stringstream& writeInto_ ); |
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| 98 | |
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| 99 | private : |
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| 100 | SOCKET _so; // Socket-Handle |
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| 101 | SOCKADDR_IN saddr; |
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| 102 | char buffer[65000]; |
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| 103 | bool _initialized; // Initialized-Flag |
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| 104 | WORD requestedWSAVersion; |
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| 105 | }; |
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| 106 | |
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| 107 | } // END NAMESPACE |
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