#pragma once /* -*-c++-*- osgVisual - Copyright (C) 2009-2010 Torben Dannhauer * * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * osgVisual requires for some proprietary modules a license from the correspondig manufacturer. * You have to aquire licenses for all used proprietary modules. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include "dataIO_cluster.h" #include #include #include #include #include #include "dataIO_clusterUDP_Transmission.h" namespace osgVisual { /** * \brief This is a UDP implementation of dataIO_cluster.. * * This class uses UDP to fullfil the functions of dataIO_cluster. * It sends the clusterdata via UDP Broadcast into the network to any listening client. * * * \todo Add getHorizonColor to transport it to slave for consistent fog. * @author Torben Dannhauer * @date Feb 2010 */ class dataIO_clusterUDP : public dataIO_cluster { public: dataIO_clusterUDP(); virtual ~dataIO_clusterUDP(void); void init( osg::ArgumentParser& arguments_, osgVisual::dataIO_transportContainer* sendContainer_, bool compressionEnabled_, bool asAscii_ ); void shutdown(); bool sendTO_OBJvaluesToSlaves(); bool readTO_OBJvaluesFromMaster(); void reportAsReadyToSwap(); bool waitForSwap(); bool waitForAllReadyToSwap(); bool sendSwapCommand(); private: bool compressionEnabled; osg::ref_ptr readOptions; osg::ref_ptr writeOptions; osg::ref_ptr rw; osg::ref_ptr broadcaster; osg::ref_ptr receiver; }; } // END NAMESPACE