source: osgVisual/include/cluster/dataIO_clusterDummy.h @ 32

Last change on this file since 32 was 32, checked in by Torben Dannhauer, 14 years ago

Adding first version of osgVisual!!

File size: 1.7 KB
Line 
1#pragma once
2/* -*-c++-*- osgVisual - Copyright (C) 2009-2010 Torben Dannhauer
3 *
4 * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under
5 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
6 * (at your option) any later version.  The full license is in LICENSE file
7 * included with this distribution, and on the openscenegraph.org website.
8 *
9 * osgVisual requires for some proprietary modules a license from the correspondig manufacturer.
10 * You have to aquire licenses for all used proprietary modules.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * OpenSceneGraph Public License for more details.
16*/
17
18#include <osg/notify>
19#include <osg/ArgumentParser>
20
21#include <dataIO_cluster.h>
22
23namespace osgVisual
24{
25
26/**
27 * \brief This class is a dummy class for the cluster.
28 *
29 * All functions which are called always return true and send a debug string to stdout to announce that they were called.
30 *
31 * @author Torben Dannhauer
32 * @date  Sep 2009
33 */ 
34class dataIO_clusterDummy :     public dataIO_cluster
35{
36public:
37        dataIO_clusterDummy();
38        virtual ~dataIO_clusterDummy(void);
39
40        void init( osg::ArgumentParser& arguments_, osgVisual::dataIO_transportContainer* sendContainer_, bool compressionEnabled_, bool asAscii_ );
41        void shutdown();
42
43        void init();
44        bool sendTO_OBJvaluesToSlaves();
45        bool readTO_OBJvaluesFromMaster();
46        void reportAsReadyToSwap();
47        bool waitForSwap();
48        bool waitForAllReadyToSwap();
49        bool sendSwapCommand();
50};
51
52} //END NAMESPACE
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