source: osgVisual/CMakeLists.txt @ 142

Last change on this file since 142 was 126, checked in by Torben Dannhauer, 14 years ago
File size: 17.6 KB
Line 
1#################################################################################################
2# This file allows to configure osgVisual with CMAKE to generate native build solutions.                #
3#                                                                                                                                                                                               #
4# Specify the following environment variables to use osgVisual and this CMAKE script:                   #
5#       * OSG_ROOT: Path to your 32 bit (x86) OSG, e.g. D:\OSG\OpenSceneGraph-2.9.8_x86                         #
6#       * OSG_ROOT_X64: Path to your 64 bit (x64) OSG, e.g. D:\OSG\OpenSceneGraph-2.9.8_x64                     #
7#       * OSG: Path to your 32 bit (x86) OSG and 3rdParty binary folder,                                                        #
8#                e.g. %OSG_ROOT%\bin;D:\OSG\3rdParty\bin\x86                                                                                    #
9#       * OSG_X64: Path to your 64 bit (x64) OSG and 3rdParty binary folder,                                            #
10#                e.g. %OSG_ROOT_X64%\bin;D:\OSG\3rdParty\bin\x64                                                                                #
11#       * PATH: Extend with %OSG% or %OSG_X64% to use OSG and osgVisual from command line,                      #
12#                e.g. PATH=%PATH%;%OSG%                                                                                                                                 #
13#                                                                                                                                                                                               #
14#       NOTE:   On Visual Studio and x64 Arch, CMAKE uses the project settings to specify the           #
15#                       correct x64 OSG path, so you can use osg as 32 bit in your system path.                         #
16#                                                                                                                                                                                               #
17#                                                                                                                                                                                               #
18#################################################################################################
19
20cmake_minimum_required(VERSION 2.8)
21
22
23PROJECT(osgVisual)
24#SET(CMAKE_MODULE_PATH "${osgVisual_SOURCE_DIR}/../CMakeModules;${CMAKE_MODULE_PATH}")
25
26# Check Architecture
27IF( CMAKE_SIZEOF_VOID_P EQUAL 4 )
28    MESSAGE( STATUS "32 bit architecture detected" )
29    SET(DESTINATION_ARCH "x86")
30ENDIF()
31IF( CMAKE_SIZEOF_VOID_P EQUAL 8 )
32    MESSAGE( STATUS "64 bit architecture detected" )
33    SET(DESTINATION_ARCH "x64")
34ENDIF()
35
36
37# Get required packages
38IF(DESTINATION_ARCH STREQUAL "x64")
39        SET(OSG_ROOT_BKP $ENV{OSG_ROOT})        # BACKUP old OSG_ROOT
40        SET(ENV{OSG_ROOT} $ENV{OSG_ROOT_X64})   # Replace OSGROOT with OSG_ROOT_X64 to force CMAKE to find the correct OSG version (64 bit)
41ENDIF ()
42
43SET(OpenSceneGraph_MARK_AS_ADVANCED ON)
44FIND_PACKAGE(OpenSceneGraph 2.9.9 REQUIRED osgViewer OpenThreads osgDB osgTerrain osgGA osgText osgSim osgUtil)
45FIND_PACKAGE(OpenGL REQUIRED)
46
47
48IF(DESTINATION_ARCH STREQUAL "x64")
49        SET(ENV{OSG_ROOT} ${OSG_ROOT_BKP})      # Restore old OSG_ROOT
50        UNSET(OSG_ROOT_BKP)                                     # Delete backup
51ENDIF ()
52
53# LIBXML2
54SET(LIBXML2_LIBRARY ../../OpenSceneGraph/3rdParty_x86_x64/${DESTINATION_ARCH}/lib/libxml2 CACHE FILEPATH "Select the libxml2 library to link osgVisual against. REQUIRED!" )
55SET(LIBXML2_INCLUDE ../../OpenSceneGraph/3rdParty_x86_x64/${DESTINATION_ARCH}/include CACHE PATH "Select the libxml2 include path to link osgVisual against. REQUIRED!" )
56INCLUDE_DIRECTORIES( ${LIBXML2_INCLUDE} )       
57
58# Module sky-silverlining
59# OPTION( OPTION_VAR "description string" [initial value] )
60IF ( WIN32 )
61       
62        SET(USE_SKY_SILVERLINING ON CACHE BOOL "Enable to use Sundog-soft's Silverlining SDK for sky & weather")
63        IF(USE_SKY_SILVERLINING )
64                SET(SOURCES
65                        ${SOURCES}
66                        include/sky_Silverlining/skySilverLining_AtmosphereReference.h
67                        include/sky_Silverlining/skySilverLining_cloudLayerSlot.h
68                        include/sky_Silverlining/skySilverLining_cloudsDrawable.h
69                        include/sky_Silverlining/skySilverLining_ProjectionMatrixCallback.h
70                        include/sky_Silverlining/skySilverLining_skyDrawable.h
71                        include/sky_Silverlining/visual_skySilverLining.h
72                        src/sky_Silverlining/skySilverLining_cloudsDrawable.cpp
73                        src/sky_Silverlining/skySilverLining_skyDrawable.cpp
74                        src/sky_Silverlining/visual_skySilverLining.cpp                 
75                )
76               
77                IF (DESTINATION_ARCH STREQUAL "x86")
78                        SET(SILVERLINING_ARCH "win32")
79                ELSEIF ( DESTINATION_ARCH STREQUAL "x64" )
80                        SET(SILVERLINING_ARCH "x64")
81                ENDIF ()
82                SET(SILVERLINING_LIBRARY_RELEASE $ENV{SILVERLINING_PATH}\\lib\\vc9\\${SILVERLINING_ARCH}\\SilverLining-MT-DLL.lib CACHE FILEPATH "Select the release library of Sundog-Soft's Silverlining SDK to link against." )
83                SET(SILVERLINING_LIBRARY_DEBUG $ENV{SILVERLINING_PATH}\\lib\\vc9\\${SILVERLINING_ARCH}\\SilverLining-MTD-DLL.lib CACHE FILEPATH "Select the debug library of Sundog-Soft's Silverlining SDK to link against." )
84                SET(SILVERLINING_INCLUDE_DIR "$ENV{SILVERLINING_PATH}\\Public Headers" CACHE PATH "Enter the path to the the public Include directory of Sundog-Soft's Silverlining SDK" )
85                SET(SILVERLINING_LICENSEE "Your user name" CACHE STRING "Enter your Silverlining licensee name. If you license available, osgVisual will work with silverlining as 5 minute demo with the default value." )
86                SET(SILVERLINING_LICENSE "Your license code" CACHE STRING "Enter your Silverlining license key. If you license available, osgVisual will work with silverlining as 5 minute demo with the default value." )
87                INCLUDE_DIRECTORIES(${SILVERLINING_INCLUDE_DIR} include/sky_Silverlining)
88                ADD_DEFINITIONS( "-DUSE_SKY_SILVERLINING" )
89                ADD_DEFINITIONS( "-DSILVERLINING_LICENSEE=\"${SILVERLINING_LICENSEE}\"" )
90                ADD_DEFINITIONS( "-DSILVERLINING_LICENSE=\"${SILVERLINING_LICENSE}\"" )
91               
92        ELSE(USE_SKY_SILVERLINING)
93                UNSET(SILVERLINING_LIBRARY_RELEASE CACHE)
94                UNSET(SILVERLINING_LIBRARY_DEBUG CACHE)
95                UNSET(SILVERLINING_INCLUDE_DIR CACHE)
96                UNSET(SILVERLINING_LICENSEE)
97                UNSET(SILVERLINING_LICENSE)
98        ENDIF(USE_SKY_SILVERLINING)
99ENDIF(WIN32)
100IF(UNIX)
101        SET(USE_SKY_SILVERLINING ON CACHE BOOL "Enable to use Sundog-soft's Silverlining SDK for sky & weather")
102        IF(USE_SKY_SILVERLINING )
103                SET(SOURCES
104                        ${SOURCES}
105                        include/sky_Silverlining/skySilverLining_AtmosphereReference.h
106                        include/sky_Silverlining/skySilverLining_cloudLayerSlot.h
107                        include/sky_Silverlining/skySilverLining_cloudsDrawable.h
108                        include/sky_Silverlining/skySilverLining_ProjectionMatrixCallback.h
109                        include/sky_Silverlining/skySilverLining_skyDrawable.h
110                        include/sky_Silverlining/visual_skySilverLining.h
111                        src/sky_Silverlining/skySilverLining_cloudsDrawable.cpp
112                        src/sky_Silverlining/skySilverLining_skyDrawable.cpp
113                        src/sky_Silverlining/visual_skySilverLining.cpp                 
114                )
115               
116                IF (DESTINATION_ARCH STREQUAL "x86")
117                        SET(SILVERLINING_ARCH "win32")
118                ELSEIF ( DESTINATION_ARCH STREQUAL "x64" )
119                        SET(SILVERLINING_ARCH "x64")
120                ENDIF ()
121                SET(SILVERLINING_LIBRARY_RELEASE $ENV{SILVERLINING_PATH}\\lib\\vc9\\${SILVERLINING_ARCH}\\SilverLining-MT-DLL.lib CACHE FILEPATH "Select the release library of Sundog-Soft's Silverlining SDK to link against." )
122                SET(SILVERLINING_LIBRARY_DEBUG $ENV{SILVERLINING_PATH}\\lib\\vc9\\${SILVERLINING_ARCH}\\SilverLining-MTD-DLL.lib CACHE FILEPATH "Select the debug library of Sundog-Soft's Silverlining SDK to link against." )
123                SET(SILVERLINING_INCLUDE_DIR "$ENV{SILVERLINING_PATH}\\Public Headers" CACHE PATH "Enter the path to the the public Include directory of Sundog-Soft's Silverlining SDK" )
124                SET(SILVERLINING_LICENSEE "Your user name" CACHE STRING "Enter your Silverlining licensee name. If you license available, osgVisual will work with silverlining as 5 minute demo with the default value." )
125                SET(SILVERLINING_LICENSE "Your license code" CACHE STRING "Enter your Silverlining license key. If you license available, osgVisual will work with silverlining as 5 minute demo with the default value." )
126                INCLUDE_DIRECTORIES(${SILVERLINING_INCLUDE_DIR} "include/sky_Silverlining" )
127                ADD_DEFINITIONS( "-DUSE_SKY_SILVERLINING" )
128                ADD_DEFINITIONS( "-DSILVERLINING_LICENSEE=\"${SILVERLINING_LICENSEE}\"" )
129                ADD_DEFINITIONS( "-DSILVERLINING_LICENSE=\"${SILVERLINING_LICENSE}\"" )
130               
131        ELSE(USE_SKY_SILVERLINING)
132                UNSET(SILVERLINING_LIBRARY_RELEASE CACHE)
133                UNSET(SILVERLINING_LIBRARY_DEBUG CACHE)
134                UNSET(SILVERLINING_INCLUDE_DIR CACHE)
135                UNSET(SILVERLINING_LICENSEE)
136                UNSET(SILVERLINING_LICENSE)
137        ENDIF(USE_SKY_SILVERLINING)
138ENDIF()
139
140# Module distortion
141SET(USE_DISTORTION OFF CACHE BOOL "Enable to use distortion with Projection Designer's distortion maps")
142IF(USE_DISTORTION)
143        SET(SOURCES
144                ${SOURCES}
145                include/distortion/visual_distortion.h
146                src/distortion/visual_distortion.cpp
147        )
148        INCLUDE_DIRECTORIES(include/distortion)
149        ADD_DEFINITIONS( "-DUSE_DISTORTION" )
150ENDIF(USE_DISTORTION)
151
152
153# Module Vista2D - Only available under Win32
154if( WIN32 )
155        SET(USE_VISTA2D OFF CACHE BOOL "Enable to use Vista2D by Wetzel Technology")
156        IF( USE_VISTA2D )
157                INCLUDE_DIRECTORIES( include/vista2D )
158                SET(SOURCES
159                        ${SOURCES}
160                        include/vista2D/visual_vista2D.h
161                        src/vista2D/visual_vista2D.cpp 
162                )
163                SET(VISTA2D_INCLUDE_DIR . CACHE PATH "Select the INCLUDE directory path for Vista2D by Wetzel Technology." )
164                SET(VISTA2D_LIBRARY_DEBUG . CACHE FILEPATH "Select debug LIBRARY path for linking against Vista2D by Wetzel Technology." )
165                SET(VISTA2D_LIBRARY_RELEASE . CACHE FILEPATH "Select release LIBRARY path for linking against Vista2D by Wetzel Technology." )
166                INCLUDE_DIRECTORIES(${VISTA2D_INCLUDE_DIR})
167                ADD_DEFINITIONS( "-DUSE_VISTA2D" )
168        ELSE(USE_VISTA2D)
169                UNSET(VISTA2D_INCLUDE_DIR CACHE)
170                UNSET(VISTA2D_LIBRARY_DEBUG CACHE)
171                UNSET(VISTA2D_LIBRARY_RELEASE CACHE)
172        ENDIF(USE_VISTA2D)
173ENDIF(WIN32)
174
175
176# Module Spacenavigator manipulator - ONLY under WIN32
177if( WIN32 )
178        # No header or linking required, because WIN32 COM interface used.
179        SET(USE_SPACEMOUSE ON CACHE BOOL "Enable to use camera manipulator based on Spacenavigator by 3DConnexion")
180        IF( USE_SPACEMOUSE )
181                SET(SOURCES
182                        ${SOURCES}
183                        include/manip_Spacemouse/manip_spaceMouse.h
184                        include/manip_Spacemouse/manip_freeSpaceMouse.h
185                        include/manip_Spacemouse/manip_nodeTrackerSpaceMouse.h
186                        src/manip_Spacemouse/manip_spaceMouse.cpp
187                        src/manip_Spacemouse/manip_freeSpaceMouse.cpp
188                        src/manip_Spacemouse/manip_nodeTrackerSpaceMouse.cpp
189                )
190                INCLUDE_DIRECTORIES(include/manip_Spacemouse)
191                ADD_DEFINITIONS( "-DUSE_SPACENAVIGATOR" )
192        ENDIF(USE_SPACEMOUSE)
193ENDIF(WIN32)
194
195
196# Module cluster
197SET(USE_CLUSTER_ASIO_TCP_IOSTREAM OFF CACHE BOOL "Enable to use the Boost ASIO TCP iostream implementation for the cluster interface")
198SET(USE_CLUSTER_ENET ON CACHE BOOL "Enable to use the ENet reliable UDP library implementation for the cluster interface")
199IF( USE_CLUSTER_ASIO_TCP_IOSTREAM )
200                SET(SOURCES
201                        ${SOURCES}
202                        include/cluster/dataIO_cluster.h
203                        include/cluster/dataIO_clusterAsioTcpIostream.h
204                        src/cluster/dataIO_clusterAsioTcpIostream.cpp
205                )
206                ADD_DEFINITIONS( "-DUSE_CLUSTER_ASIO_TCP_IOSTREAM" )
207                ADD_DEFINITIONS( "-D_WIN32_WINNT=0x0501" )
208                SET(BOOST_LIBRARY_PATH "../../3rdParty_x86_x64/lib/${DESTINATION_ARCH}/" CACHE PATH "Select the library folder of Boost libraries to link against." )
209                SET(BOOST_INCLUDE_DIR "../../3rdParty_x86_x64/include/boost-1.43.0/" CACHE PATH "Enter the path to the the include directory of Boost" )
210                INCLUDE_DIRECTORIES(${BOOST_INCLUDE_DIR})
211                LINK_DIRECTORIES(${BOOST_LIBRARY_PATH})
212ELSE()
213                UNSET(BOOST_LIBRARY_PATH CACHE)
214                UNSET(BOOST_ASIO_INCLUDE_DIR CACHE)     
215ENDIF()
216
217IF( USE_CLUSTER_ENET )
218                SET(SOURCES
219                        ${SOURCES}
220                        include/cluster/dataIO_cluster.h
221                        include/cluster/dataIO_clusterENet.h
222                        src/cluster/dataIO_clusterENet.cpp
223                        include/cluster/dataIO_clusterENet_implementation.h
224                        src/cluster/dataIO_clusterENet_implementation.cpp
225                        src/cluster/enet/callbacks.c
226                        src/cluster/enet/compress.c
227                        src/cluster/enet/host.c
228                        src/cluster/enet/list.c
229                        src/cluster/enet/packet.c
230                        src/cluster/enet/peer.c
231                        src/cluster/enet/protocol.c
232                        src/cluster/enet/unix.c
233                        src/cluster/enet/win32.c
234                        include/cluster/enet/callbacks.h
235                        include/cluster/enet/enet.h
236                        include/cluster/enet/list.h
237                        include/cluster/enet/protocol.h
238                        include/cluster/enet/time.h
239                        include/cluster/enet/types.h
240                        include/cluster/enet/unix.h
241                        include/cluster/enet/utility.h
242                        include/cluster/enet/win32.h
243                )
244                ADD_DEFINITIONS( "-DUSE_CLUSTER_ENET" )
245               
246ENDIF()
247
248IF(NOT USE_CLUSTER_ASIO_TCP_IOSTREAM AND NOT USE_CLUSTER_ENET)
249                SET(SOURCES
250                        ${SOURCES}
251                        include/cluster/dataIO_cluster.h
252                        include/cluster/dataIO_clusterDummy.h
253                        src/cluster/dataIO_clusterDummy.cpp
254                )
255                ADD_DEFINITIONS( "-DUSE_CLUSTER_DUMMY" )
256ENDIF()
257
258
259# Module extLink
260SET(SOURCES
261        ${SOURCES}
262        include/extLink/dataIO_extLink.h
263        include/extLink/manip_extLink.h
264        src/extLink/manip_extLink.cpp
265)
266IF ( WIN32 )
267        SET(USE_EXTLINK_VCL ON CACHE BOOL "Enable to use the VCL Implementation for the externalLink interface")
268        IF( USE_EXTLINK_VCL )
269                SET(EXTLINK_VCL_INCLUDE_DIR ../VCL_1.0.3.4/source/include/VCL CACHE PATH "Select the INCLUDE directory path for extLink VCL Implementation." )
270                SET(SOURCES
271                        ${SOURCES}
272                        include/extLink/dataIO_extLinkVCL.h
273                        src/extLink/dataIO_extLinkVCL.cpp
274                )
275                INCLUDE_DIRECTORIES(${EXTLINK_VCL_INCLUDE_DIR})
276                ADD_DEFINITIONS( "-DUSE_EXTLINK_VCL" )
277                #Linking: VCL uses #pragma to link, no need for linking configuration in CMAKE
278        ELSE(USE_EXTLINK_VCL)
279                SET(SOURCES
280                        ${SOURCES}
281                        include/extLink/dataIO_extLinkDummy.h
282                        src/extLink/dataIO_extLinkDummy.cpp
283                )
284                UNSET(EXTLINK_VCL_INCLUDE_DIR CACHE)
285                ADD_DEFINITIONS( "-DUSE_EXTLINK_DUMMY" )
286        ENDIF(USE_EXTLINK_VCL)
287ELSE(WIN32)
288        UNSET(EXTLINK_VCL_INCLUDE_DIR CACHE)
289        SET(SOURCES
290                ${SOURCES}
291                include/extLink/dataIO_extLinkDummy.h
292                src/extLink/dataIO_extLinkDummy.cpp
293        )
294        ADD_DEFINITIONS( "-DUSE_EXTLINK_DUMMY" )
295ENDIF(WIN32)
296
297
298
299# Set core sources
300SET(SOURCES
301        ${SOURCES}
302        # Core
303        include/core/visual_core.h
304        src/core/visual_core.cpp
305        src/core/osgVisual.cpp
306        # Memory Leak debugging
307        include/core/leakDetection.h
308        # Util
309        include/util/visual_util.h
310        src/util/visual_util.cpp
311        # Draw 2D
312        include/draw2D/visual_draw2D.h
313        src/draw2D/visual_draw2D.cpp
314        # Debug HUD
315        include/draw2D/visual_debug_hud.h
316        src/draw2D/visual_debug_hud.cpp
317        # Example HUD
318        include/draw2D/visual_hud.h
319        src/draw2D/visual_hud.cpp
320        # Draw 3D
321        include/draw3D/visual_draw3D.h
322        src/draw3D/visual_draw3D.cpp
323        # Object Mounted Manipulator
324        include/manip_ObjectMounted/manip_objectMounted.h
325        src/manip_ObjectMounted/manip_objectMounted.cpp
326        # Objects
327        include/object/visual_object.h
328        include/object/object_updater.h
329        src/object/visual_object.cpp
330        src/object/object_updater.cpp
331        # DataIO
332        include/dataIO/visual_dataIO.h
333        include/dataIO/dataIO_transportContainer.h
334        include/dataIO/dataIO_slot.h
335        include/dataIO/dataIO_executer.h
336        src/dataIO/visual_dataIO.cpp
337        src/dataIO/dataIO_transportContainer.cpp
338        src/dataIO/dataIO_slot.cpp
339        src/dataIO/dataIO_executer.cpp
340)
341
342INCLUDE_DIRECTORIES(include/core include/util include/draw2D include/draw3D include/object include/manip_ObjectMounted)
343INCLUDE_DIRECTORIES(include/dataIO include/cluster include/extLink ${OPENSCENEGRAPH_INCLUDE_DIRS} .)
344
345
346# Executable Output
347SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/bin)
348ADD_EXECUTABLE(osgVisual ${SOURCES})
349
350
351# Linking
352TARGET_LINK_LIBRARIES(osgVisual ${OPENSCENEGRAPH_LIBRARIES} ${OPENGL_LIBRARIES} ${LIBXML2_LIBRARY})
353
354
355IF(USE_SKY_SILVERLINING )
356        IF(WIN32)
357                TARGET_LINK_LIBRARIES(osgVisual "winmm.lib")
358        ENDIF(WIN32)
359        TARGET_LINK_LIBRARIES(osgVisual debug ${SILVERLINING_LIBRARY_DEBUG} optimized ${SILVERLINING_LIBRARY_RELEASE})
360ENDIF(USE_SKY_SILVERLINING)
361               
362IF(USE_VISTA2D)
363        TARGET_LINK_LIBRARIES(osgVisual  debug ${VISTA2D_LIBRARY_DEBUG} optimized ${VISTA2D_LIBRARY_RELEASE})
364ENDIF(USE_VISTA2D)
365
366IF(USE_CLUSTER_ENET AND WIN32)
367        TARGET_LINK_LIBRARIES(osgVisual "winmm.lib" "ws2_32.lib" )
368ENDIF(USE_CLUSTER_ENET AND WIN32)
369
370# CMAKE Fix for VS to not prepend build type to path.
371IF(MSVC)
372        SET_TARGET_PROPERTIES(osgVisual PROPERTIES PREFIX "../")
373ENDIF(MSVC)
374SET_TARGET_PROPERTIES( osgVisual PROPERTIES DEBUG_POSTFIX d )
375
376# Adding definitions to disable multicore compiling
377IF(MSVC)
378SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP1")
379ENDIF(MSVC)
380
381# Generating vcproj file, if MSVC to preset debugging parameter  - based on http://stackoverflow.com/questions/1005901/how-to-set-path-environment-variable-using-cmake-and-visual-studio-to-run-test
382IF (MSVC)
383    # Set up a default .user file that contains the debugging setup
384    ## Find user and system name
385        SET(SYSTEM_NAME $ENV{USERDOMAIN} CACHE STRING "Build System Name")
386        SET(USER_NAME $ENV{USERNAME} CACHE STRING "Build System UserName")
387        SET(USERFILE_COMMAND_DEBUG "$(TargetPath)" CACHE STRING "Command to execute on debugging (VS Project settings)" )
388        SET(USERFILE_WORKING_DIRECTORY_DEBUG "bin" CACHE STRING "Working directory on debugging (VS Project settings)" )
389        SET(USERFILE_COMMAND_ARGUMENTS_DEBUG "-C center --window 100 100 800 600 -m D:/OpenSceneGraph/VPB-Testdatensatz/DB_Small/database.ive -p salzburg.path --config osgVisualConfig.xml" CACHE STRING "Command arguments (VS Project settings)" )
390        SET(USERFILE_REMOTE_MACHINE_DEBUG ${USER_NAME} CACHE STRING "Remote Debugging Machine (VS Project settings)")
391        IF (DESTINATION_ARCH STREQUAL "x64")
392                SET(USERFILE_ENVIRONMENT "PATH=%OSG_X64%;%PATH%" CACHE STRING "Environment Variables that VS should merge on thy fly with system environment to run osgVisual (VS Project settings)")
393        ENDIF ()
394
395
396    # Only do this if one doesn't already exist
397    SET (USER_FILE ${PROJECT_NAME}.vcproj.${SYSTEM_NAME}.${USER_NAME}.user)
398    IF (NOT EXISTS "${USER_FILE}")
399        message (STATUS "Creating ${USER_FILE} with default debug settings")
400        # These are the configuration variables
401        IF (CMAKE_GENERATOR MATCHES "Win64")
402            SET (USERFILE_PLATFORM "x64")
403        ELSE ()
404            SET (USERFILE_PLATFORM "Win32")
405        ENDIF ()
406
407                # Configure the template file
408                # MSC_VER 1300: MSC 13.0, VC 7.0, VS 2002
409                # MSC_VER 1310: MSC 13.1, VC 7.1, VS 2003
410                # MSC_VER 1400: MSC 14.0, VC 8.0, VS 2005
411                # MSC_VER 1500: MSC 15.0, VC 9.0, VS 2008
412                # MSC_VER 1600: MSC ??.0, VC 10.0, VS 2010
413                IF (MSVC_VERSION EQUAL 1400)
414                        CONFIGURE_FILE(VC80.vcproj.user.template ${USER_FILE} @ONLY)
415                ENDIF()
416                IF (MSVC_VERSION EQUAL 1500)
417                        CONFIGURE_FILE(VC90.vcproj.user.template ${USER_FILE} @ONLY)
418                ENDIF()         
419        ELSE()
420                message (STATUS "Userfile ${USER_FILE} already exist: Skipping")
421    ENDIF()
422ENDIF()
423
424
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