source: experimental/distortionNG/shader.vert

Last change on this file was 393, checked in by Torben Dannhauer, 12 years ago

ProjectSyntropy? Distortion works! It a alpha version, some bugs are still not hunted down.

File size: 136 bytes
Line 
1varying vec2 texCoord;
2
3void main()
4{
5        gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
6        texCoord = gl_MultiTexCoord0.xy;
7}
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