source: experimental/distortionNG/DistortionManipulator.h @ 347

Last change on this file since 347 was 347, checked in by Torben Dannhauer, 12 years ago
File size: 1.6 KB
Line 
1/* osgVisual test. distortionNG, experimental.
2*
3*  Permission is hereby granted, free of charge, to any person obtaining a copy
4*  of this software and associated documentation files (the "Software"), to deal
5*  in the Software without restriction, including without limitation the rights
6*  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7*  copies of the Software, and to permit persons to whom the Software is
8*  furnished to do so, subject to the following conditions:
9*
10*  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
11*  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
12*  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
13*  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
14*  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
15*  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
16*  THE SOFTWARE.
17*/
18
19#ifndef OSGGA_DISTORTION_MANIPULATOR
20#define OSGGA_DISTORTION_MANIPULATOR 1
21
22#include<osgGA/GUIEventHandler>
23
24
25namespace osgViewer {
26
27class DistortionManipulator : public osgGA::GUIEventHandler
28{
29public:
30        DistortionManipulator();
31        virtual ~DistortionManipulator();
32
33        virtual void getUsage(osg::ApplicationUsage& usage) const;
34    virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa, osg::Object*, osg::NodeVisitor* nv);
35
36private:
37        void resetIntensityMap();
38        void resetDistortion();
39};
40
41
42}
43
44#endif /* OSGGA_DISTORTION_MANIPULATOR */
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