Last change
on this file since 262 was
262,
checked in by Torben Dannhauer, 14 years ago
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introduced abstract "terrainModficationTechnique" base class. this class will be derived by every terrainTechnique, e.g. ellipsoidTechnique
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File size:
1007 bytes
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1 | #include <osg/Referenced> |
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2 | #include <osgTerrain/GeometryTechnique> |
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3 | #include <osg/Vec4d> |
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4 | |
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5 | |
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6 | /** |
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7 | * \brief This class is the interface definition class for modifying terrain data. Must be subclassed to implement own terrain modification techniques. |
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8 | * |
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9 | * @author Torben Dannhauer |
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10 | * @date Feb 2011 |
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11 | */ |
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12 | class terrainModificationTechnique : public osg::Referenced |
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13 | { |
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14 | public: |
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15 | terrainModificationTechnique(); |
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16 | virtual ~terrainModificationTechnique(); |
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17 | |
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18 | /** |
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19 | * \brief This function performs the terrain data modification. Must be subclassed. |
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20 | * |
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21 | * @param modificationROI This vector contains the extents of the regoin of interest which should be modified: lat min, lat_max, long_min, long_max |
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22 | * @param h : Heightfield of the tile which should be modified |
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23 | * @param tileExtends : This vector contains the extents of the tile: lat min, lat_max, long_min, long_max |
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24 | */ |
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25 | virtual void modifyHeightfield(osg::Vec4d& modificationROI, osg::HeightField* h, osg::Vec4d tileExtends)=0; |
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26 | |
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27 | }; |
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