Last change
on this file since 169 was
169,
checked in by Torben Dannhauer, 13 years ago
|
Step1: modifying terrain with arbitrary values: done :)
Step2: modify with the corresponding values: todo :)
|
File size:
516 bytes
|
Line | |
---|
1 | #pragma once |
---|
2 | |
---|
3 | #include <osgTerrain/GeometryTechnique> |
---|
4 | |
---|
5 | namespace osgTerrain { |
---|
6 | |
---|
7 | class myTerrainTechnique : public osgTerrain::GeometryTechnique |
---|
8 | { |
---|
9 | public: |
---|
10 | myTerrainTechnique(void); |
---|
11 | |
---|
12 | /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ |
---|
13 | myTerrainTechnique(const GeometryTechnique&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); |
---|
14 | |
---|
15 | META_Object(osgTerrain, myTerrainTechnique); |
---|
16 | |
---|
17 | ~myTerrainTechnique(void); |
---|
18 | |
---|
19 | virtual void init(int dirtyMask, bool assumeMultiThreaded); |
---|
20 | }; |
---|
21 | |
---|
22 | } |
---|
Note: See
TracBrowser
for help on using the repository browser.