1 | #include "ellipsoidTechnique.h" |
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2 | #include <osgTerrain/TerrainTile> |
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3 | |
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4 | |
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5 | ellipsoidTechnique::ellipsoidTechnique() |
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6 | { |
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7 | _height = 0.0; |
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8 | } |
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9 | |
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10 | ellipsoidTechnique::~ellipsoidTechnique() |
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11 | { |
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12 | } |
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13 | |
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14 | void ellipsoidTechnique::modifyHeightfield(osg::Vec4d& modificationROI, osg::HeightField* h, osg::Vec4d tileExtends) |
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15 | { |
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16 | OSG_NOTIFY( osg::ALWAYS ) << "ellipsoidTechnique::modifyHeightfield()" << std::endl; |
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17 | OSG_NOTIFY( osg::ALWAYS ) << "LAT: " << tileExtends[0] << " | " << tileExtends[1] << std::endl; |
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18 | OSG_NOTIFY( osg::ALWAYS ) << "LON: " << tileExtends[2] << " | " << tileExtends[3] << std::endl; |
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19 | |
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20 | // calculate colum start/end and row start/end of affected vertices |
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21 | int startX=0, startY=0, endX=h->getNumColumns(), endY=h->getNumRows(); |
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22 | |
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23 | |
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24 | // Dertermine loop variables.. |
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25 | if(tileExtends[0]<modificationROI[0]) |
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26 | startY = (modificationROI[0] - tileExtends[0]) / h->getYInterval(); |
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27 | if(tileExtends[1]>modificationROI[1]) |
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28 | endY = (modificationROI[1] - tileExtends[0]) / h->getYInterval(); |
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29 | |
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30 | if(tileExtends[2]<modificationROI[2]) |
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31 | startX = (modificationROI[2] - tileExtends[2]) / h->getXInterval(); |
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32 | if(tileExtends[3]>modificationROI[3]) |
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33 | endX = (modificationROI[3] - tileExtends[2]) / h->getXInterval(); |
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34 | |
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35 | |
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36 | // Modify height value of affected vertices |
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37 | for(int x=startX;x<endX;x++) |
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38 | { |
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39 | for(int y=startY;y<endY;y++) |
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40 | { |
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41 | h->setHeight( x, y, _height); |
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42 | } |
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43 | } |
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44 | } |
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45 | |
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